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This is the 'real' reason farmable dragons aren't in game.

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Comments

  • yup
    kubitoid wrote: »
    Kalinda wrote: »
    The Eme team work their a s s off to make the game enjoyable for NA region. Give them a break already
    professionals dont need to eat their own azz in working hours to achieve required goals. they r professionals. these guys r not that professional so they must work harder coz other mmos approaching. tera already lost many players. only devoted dumb pricks like myself stay with this game until the end or those who sunk too many usd in it and frighten to leave.

    well said, this is the truth right here.
  • Kalinda wrote: »
    I believe Treeshark also, and seriously though, please stop posting stupid threads. The Eme team work their a s s off to make the game enjoyable for NA region. Give them a break already, they have had a tough week, working overtime and so much ranting in the forums. I think people just need to take a chill pill, or do whatever you need to relax.

    When Eme do a great event, or something special I know they receive some gratitude and thanks, but they deserve a big pat on the back.
    However, if Eme make a stuff-up it is like world is ending, and people just make crappy threads like this one. Why don't we wait a week or two and see what the Eme team comes up with?
    .. they work their asses off? They're just the publisher. The way you describe them, you'd think they were firefighters or doctors.
  • (Captain obvious strikes again?)

    On a more serious note, you guys need to think about your life, if you keep being triggered and salty over this.

    There will be an in game version. Let them cashgrab first, no biggie. Just wait a bit more, dammit.
  • Just because the assets are there doesn't mean anything. There are a lot of unused assets in any game.

    Though I think getting the farmable dragons working isn't high on EME's priorities since people will throw tons of cash just so they can have dragons day 1. I'm sure EME made bank this week. xD
  • Just in case anyone have told you this yet:
    Treeshark wrote: »
    Hi Everyone,

    The Ghost and Diamond dragons are now on sale. The in-game drops for dragon mounts, however, are on hold for a short time. Historically we have always fought to maintain a proper balance between earned and paid ways to achieve power, and we want to honor that commitment. These dragons, and the fact that they have combat components, are such a unique item for TERA. They represent a special edition item that we want to make sure is implemented in a balanced way. As an extension of that, we want the introduction of dragon mounts to be a cool experience for as many players as possible. We thought we had things in a good place ready for release, but ultimately it’s been decided that we need a little more time to coordinate the moving pieces. We are actively working on refining our solution.

    Some of you have pointed out our flaws and our misses, and are correct in doing so. We appreciate that passion and want to encourage continuing to fight for what’s best for our community. We also appreciate the amount of patience shown by TERA players today.

    As a token of our appreciation, I’d like to offer 6 days of free Elite Status to anyone who redeems this code: enterthedragon.
    This code will expire this time next week!

    Thanks,
    Treeshark


    That means, the Dragons that are farmed are being balanced on their buff, this means, they want as little adventage on dmg from EMP Dragons against Token Dragons as possible so we don't have a P2W game. Even if the Dragons (Iron & Crimson) are already in game, there's a GOOD reason for EME holding them back.

    Its not just about profit, its about listening the players' complains on previous patch releases and trying to prevent any complains (Like this kind of --Filtered--)

    Greetings.
  • Draqsko wrote: »
    kubitoid wrote: »
    Kalinda wrote: »
    The Eme team work their a s s off to make the game enjoyable for NA region. Give them a break already
    professionals dont need to eat their own azz in working hours to achieve required goals. they r professionals. these guys r not that professional so they must work harder coz other mmos approaching. tera already lost many players. only devoted dumb pricks like myself stay with this game until the end or those who sunk too many usd in it and frighten to leave.

    Professionals actually work harder, that's the reason why they are professionals.

    I'll give you an example, my sister is a manager at KPMG, the only vertical move left for her is partnership with the firm. She will still be working 80-90 hour weeks for the next 6 months so insurance companies she services can make their SEC filings. So you're saying she is not a professional because she works harder than the average person in her field?

    not really and thts somewhat a poor example and you clearly didn't get what he was saying.
    All you did was announce to the world the xyz is another worker bee which isn't a problem btw.

    He was saying something akin to:

    Work hard or work smart
    Work for money or have money work for you
    Don't mistake activity with achievement.

    I don't have to tell you which option is better and which most people fall under.
  • ObsObs ✭✭✭
    Doganzaka wrote: »
    Just in case anyone have told you this yet:
    Treeshark wrote: »
    Hi Everyone,

    The Ghost and Diamond dragons are now on sale. The in-game drops for dragon mounts, however, are on hold for a short time. Historically we have always fought to maintain a proper balance between earned and paid ways to achieve power, and we want to honor that commitment. These dragons, and the fact that they have combat components, are such a unique item for TERA. They represent a special edition item that we want to make sure is implemented in a balanced way. As an extension of that, we want the introduction of dragon mounts to be a cool experience for as many players as possible. We thought we had things in a good place ready for release, but ultimately it’s been decided that we need a little more time to coordinate the moving pieces. We are actively working on refining our solution.

    Some of you have pointed out our flaws and our misses, and are correct in doing so. We appreciate that passion and want to encourage continuing to fight for what’s best for our community. We also appreciate the amount of patience shown by TERA players today.

    As a token of our appreciation, I’d like to offer 6 days of free Elite Status to anyone who redeems this code: enterthedragon.
    This code will expire this time next week!

    Thanks,
    Treeshark


    That means, the Dragons that are farmed are being balanced on their buff, this means, they want as little adventage on dmg from EMP Dragons against Token Dragons as possible so we don't have a P2W game. Even if the Dragons (Iron & Crimson) are already in game, there's a GOOD reason for EME holding them back.

    Its not just about profit, its about listening the players' complains on previous patch releases and trying to prevent any complains (Like this kind of --Filtered--)

    Greetings.

    Their buff is already known. It's already known that the Iron and Crimson dragons give literally the same thing as the Ghost and Diamond versions. The only legitimate reason that's been implied is that they're changing the amount of grind you need to get them.
  • ObsObs ✭✭✭
    Kalinda wrote: »
    Eiiji wrote: »
    (I don't blame EME about the boxes, I blame derps who spent hundreds). I still will think there was a bug or something with dragons though, I always trust Treeshark, I am in this game for 4 years, he always thought of community.

    I believe Treeshark also, and seriously though, please stop posting stupid threads. The Eme team work their a s s off to make the game enjoyable for NA region. Give them a break already, they have had a tough week, working overtime and so much ranting in the forums. I think people just need to take a chill pill, or do whatever you need to relax.

    When Eme do a great event, or something special I know they receive some gratitude and thanks, but they deserve a big pat on the back.
    However, if Eme make a stuff-up it is like world is ending, and people just make crappy threads like this one. Why don't we wait a week or two and see what the Eme team comes up with?

    A week or two is a long time for gear.
  • DogeSword wrote: »
    Sorry but the three points you've made are literally basic level QA Testing. Any QA Tester with experience can easily spot those problems and have them reported to developers and developers will have fixed them quickly long before the patch even made it out into the live server. And they will have done multiple tests by then before release (they will have literally patched their Test Server like 20 times to ensure that said content is tested and ready for release). And not just that, both free and cash based items, if contents are the same, will have been tested as a bulk within the patch, if one is tested and working properly, the other is always tested to ensure they are working properly just as well and most developers will ensure that the bulk of the patch will have been fixed and ready for release.

    Honestly, from my experience both in the software industry and in seeing EME's work... their QA Testing is honestly lacking to that degree. Consider the sheer volume of regressions in this patch alone -- goldfinger tokens, scores of account-bound items, multiple lootboxes and cosmetic items (some of which have had the very same regression before!) and so on. Changes made in the last two weeks were literally not made in the build they were testing at the very same time. You don't even want to get me started on the basic failures I've troubleshooted in the past regarding their patch build process. The QA people seem like nice guys from what we've seen on stream and interacted on the forum, but they are woefully underfunded and patches are incredibly undertested both by EME and BHS.

    The way EME is distributing these mounts is unique to our build, and not something BHS set up for them. So if you ask me to believe that this sort of failure could be caused by a QA fail (perhaps compounded by changing directions from management/marketing -- because they never change their minds in any company), I'd absolutely believe it... sorry to them.
    DogeSword wrote: »
    I don't even need to look into the game's data to see that the whole free dragon delay was complete bs by EME, the sheer fact that they were supposed to come in as a bulk patch yet one half is delayed is obviously cash grab tactics. I can even tell it was an excuse because they could easily hold off on the content yet they decided to release the cash only as apparently it was either 'hold off free or no dragons'. Many developers have used this excuse in the past and it's nothing new. If they held off the Dragon Patch as a whole then it would have been understandable that there is an issue with the content and that it's not yet ready as the content as a whole is not 100% completed. Yes people will rage, but it will have been more believable that there is indeed an issue.
    Holding off the whole patch just because the in-game dragons aren't working right I don't think would pass management review; there'd be too many cascading consequences to the schedule. Now, I personally would have held off on all dragons just to avoid this perception, and that's where I think they erred. But to explicitly come out with the full release plan and preview the methodology on-stream and then pull it at the last second isn't some brilliant master marketing plan ("let's tell them they'll be able to get it in game, but then pull it, and maybe in their confusion and impatience they'll spend hundreds of dollars on lootboxes!"). It could be some top exec balked at the last minute, and that probably would explain it, but it wasn't exactly graceful execution.

    Anyway, we don't know so all we can do is wait.

    If you understand that much then you would understand that in the direction of game development, there will be failures on certain parts and certain parts that are working yet they will cause delays on the overall production. This is how most games in general (give example games that are console based) are always delayed as they want the best overall quality and will go through production stages and QA stages multiple times like tennis. MMO QA testing is perhaps one of the more lenient works in QA as you're given less to test as opposed to a whole, full on game. I highly doubt there is anything they would have missed in something as small as the Dragons patch, The Guilded Age maybe but not Dragons.

    I really doubt that they would overlook something as small as Dragons as it is literally such a tiny content in comparison to their main content release which was Guilded Age, Guilded Age would need far more time stress testing, Dragons takes about a week at most and both developers and QA testers would have crunched the numbers to keep it balanced by then because they are looking through the potential rates of the drops at best, they would have solved major issues that it may produced. The only issue outside of that I could see is there being some translation issues as well as items not working on something like the exchange. If Gameforge could do something like this while running on a volunteer QA staff (if anyone is aware as to why GF is bs, it's cuz they put volunteers up instead of actual paid people hence their bs publishing), then EME should be able to do much faster job and more accurate with their given paid team.

    I just really find it hard to believe that there was a problem with something as small as Dragons, this content doesn't even affect the game at all in terms of actual bugs, it's just add on with the worst case scenario being translation issues.
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