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Comments
Why do you think 98% of the top score runs in Crusade were solo mystic? Priests couldn't compete without there being a mystic in the run, but mystics were fine without priests. The double heal meta didn't start until FIHM or so (before that, it was used, sure, but it wasn't as common). Even then, the very top scores were mystic solos, or dual heal setups with nothing but OP classes (2-3 brawlers, gunners, reapers, etc, I remember several of the highest being a minimum of 2 brawlers per run).
And you realize that KTERA has gotten the nerf to dual healing, right? Any parties you see running it obviously aren't running it for "speed runs."
Auras, Debuffs, Buffs, MP. You get the whole bundle!
I've done run's where the priest would forget to re-apply buffs to the people who died.
I've done run's where the Mystic dies and forgets to turn Auras back on until called out.
I've done run's where neither the priest or Mystic would restore MP.
I've done run's where it seems to take ages for the healer to toss someone a res.
But this happens regardless of a group's make-up.
People just get lazy.
Solo mystic because priest buffed outside. >_>
Duo healer has been good for a very long time. Ever since schm and probably before that. It just wasn't accepted as meta because Koreans weren't doing it all the time. We like to imitate kTera rather than figure stuff out for ourselves.
double healz
i dont remember but they were both 10 man right?
I do my job of debuffing, keeping thralls up, pooping motes when possible, and healing people (even if the priest heals them before me). I never slack when healing because I know if I slack during two healers I will end up slacking while solo healing, and that isn't good. .-.
You should never be doing double healer with the same healer type when running 5man. It's so inefficient, there's no logical reason why you would.
As for the energy stars, there's nothing wrong with doing it after another priest does. Players could have iframed the first one and the second one lands. Really what much else is there to do as a priest? You can't give mana back as fast as a mystic can (less CD on corruption) or even as much of it for that matter.
Some IMs put you in a party with the same healer type, not necessarily 5man but often in 7man or 10man, so sometimes you really don't have a choice. And when I said the Energy Stars thing, I meant on BAMs for PvE, where you can clearly see that there's the ring effect thing coming out of the boss along with the all-too familiar sound of the skill. But yes I agree, playing a priest is pretty boring in comparison to a mystic (I have a 65 mystic too), there's almost no challenge for a priest when doing a double-healer run.
as a priest i rly like being able to duo heal in some dungeons... If you are a dps and you're learning a new dungeon, its ok if u die a few times.. if you are solo healing, you can *** up all the dg... So its nice to know that u have someone to get your back...
but yeah, both solo mystic and solo priest are ok.. (if its not a speed run).. but duo healing its also ok... when i play with my dps and im on LFG, i always ask the healer if he is comfortable solo healing...
(Even before that if ya want to go into the runs I had done when I was in Exiled Legends and running MCHM.)
I have no problems with it. Speed runs are very possible with duo heals. If you complain about dps lacking,
then I'd say the issue is usually with the dps. Either taking hits they shouldn't, not knowing proper glyphs for their
class or skill rotation, being out of a good position, etc. Having said that, I won't blame dps 100% if the healers
are not doing their jobs. Keeping up debuffs, maintaining mana, maintaining buffs/auras, and dealing with mechanics.
As someone who enjoys playing both healing classes as well as a dps... I can also say that from a dps perspective,
it's amazing to have duo heals. Specially as a slayer or zerker. Mana troubles are almost always there when I run with
solo heals. No matter how well the priest does on the upkeep of mana charge. Or the mystics dropping motes along with auras.
The debuffs being stacked also brings higher dps for me. Who doesn't enjoy seeing higher crits? Or higher damage in general?
But yeah. These are just my opinions.
Every party will be different. If you end up with bad dps or heals, then yeh. It usually will go slower/take a longer time. Regardless of
solo heals or duo. (Or duo tanks. If you want to get into that.)
its usually a thing when ppl are making parties on Looking for Group... so pre made only