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Comments
Like others have mentioned, this isn't a individual vanguard quest. It's a guild quest, designed to be completed by multiple players and designed to benefit the guild more than the individuals completing the quest.
Most people spend gold in crystals, ccbs, etchings and mats to enchant or reroll the gear they need to do instances as well as spending gold or real money to have elite and get those craters cures everyday doesn't this mean that at some point both quests cost money? Or am I missing something here? Also if you are saying that you can solo the dungeon quests you only have 4 entries a day if you have elite which means you have to spend a reset scroll to run the last one and finish the quest, again am I not seeing something that you obviously can?
Since you keep talking about doing the quests alone, consider how you'd do 5 x 5 dungeon runs alone without using reset scrolls or investing in gear for a bunch of alts.
@Catservant : It's already been established that the fund distribution is meaningless.
Doing 1-2 quests a day is far from "total devotion".
And no offense but, not investing on consumables for dungeon runs, saying it's free... Sounds like the average carried one that makes the run be long.
I have not spent anything on crystals, CCBs, or mats. CCBs drop fairly often from IoD BAMs. Crystals and some mats like MW, I get them from vanguard with the credits received from doing vanguard quests. Etchings costs me around 24g per etch (the 3 days one) since I make them myself. And the mats drop from dungeons, so why bother buying them. I don't need the potions as much because well, mystic. I am a walking dispenser of mana and health [filtered].
Unlike PP, dungeon entries are not shared between characters. So using a reset scroll can be avoided, if you have more characters. For PP you would either need to spend RL money or buy an Elite voucher in TB, in my server the lowest is a 1 day elite costing 14k with 30 days costing 80k and 90 days costing 230k. And all you get is one crafter's cure which will recover 1k PP, but you'll need 8k-9.5k PP and you have 12hrs time limit. So you would need to purchase additional Crafter's Cure from the peddler, each costing 5,350g. Or skip the elite and just buy CC from the peddler.
You could just make alt accounts of course, you'd only need 1 or 2, depending on your luck. You won't be able to do your gathering quests everyday, as it takes more than 1 day to recover the 4k PP. Unless you make more alt accounts (IDK if there is there a maximum number of alts you can have.). So it'll be every other day, compared to doing dungeons which you should be able to complete daily, especially easier when you have alts. As for gearing alts, that is what the tokens are for. Tokens which you can get via vanguard for free.
And moving to a perspective of someone who is in a large guild. With not nearly many active members, the most online was 7. (We have not been able to max out the guild quest limit.) I will do the gathering if my guild lead and co leads, pick it. Because I want to contribute but I don't particularly like it. I'd rather use the PP to get my artisans (I don't have any yet.) or to max out my character's gathering skills for the sweet reward of more inventory space.
Maybe throwing PP is easier for most of you, since you probably already have your artisans and your auto gathering pets and your disposable gold to buy said auto gathering pet. I only started a couple months ago with only a few hours to spend in the game.
If my guild wants to efficiently make their efforts count, we then we must not run different dungeons, gather or play BGs all at once or else. Not sure why I can't run dungeon A while another group runs dungeon B simultaneously, all while other individuals are gathering/doing BGs.
I suppose BHS not only wanted to reward guild activity, but also guild unity. Meh.
As said, you asked why people would do it and got valid answers to that specific question. At no point did I argue about your other statements. You keep going on about how people are too stupid to read the stuff you write. May I kindly ask you then to also not be too stupid to understand what others write instead of insinuating we answered not to just part of your your original post but the whole of it? Because this only ever happened inside your head, trust me.
I... gather...
You can get Felicity from an elite box?! Damn, my luck then. I got nothing but mats during the free 1 week elite.
I can stand to waste a few VG credits on crystals as I have a lot of characters. So it's not a big deal, as for using MWs. I don't, use much of them as I usually just farm tokens and dungeons for doubles. And like I said spellbinds and the reroll scrolls drop frequently in dungeons, so I don't need to buy them. I usually don't bother with etchings as I can get free scrolls from Kalvin tokens. I am trying to save up for the next vm, I doubt I'll be able to make much grinding but I shall try.
And back to the topic, I have no problem slowly leveling a guild via gathering. I've been lucky to get into a guild that doesn't guilt trip me into using my PP points, they've been pretty neat and usually just do small dungeon quests like DFNM. Not to mention asking what dungeons we can do, instead of just activating them. But I will admit, my main issue is that it is kinda dull. Basically riding around IoD for mats. I'd prefer murdering BAMs, it's still a chore but feels less so than gathering.
I saw you said somewhere on page one that nodes don't respawn that fast. I can show you a place in Ex Prima where there are like 7-8 Goblu essence close together that by the time you gather the last one (maybe 30 seconds to 1 minute total) you can walk to the first one and it has respawned. I can do the same thing with a Colluva Ore spot. I've found some very plentiful Pilka spots but none that I've observed respawning faster than you can pick them. When I did the Goblu one with my guild last night one of our friends sat out with felicity and auto-gathered a few of the nodes on CH1 while my boyfriend ran around CH 2 with me running around CH 3 and we never had problems running out of Goblu on our specific channels. Some places respawn nodes much faster than other, I don't know why but because of it there are places for most of the different types of nodes in game that you can farm just 1 channel on.