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Tera Economy Collapsed and why EME is at fault

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Comments

  • Tatsuyaaa wrote: »
    All I can say is if EME keeps doing these easy to farm mats events, their overall EMP sales will gradually go down. Anyone that wants to argue this is free to do so but its common sense, the cheaper the mats become the less value they have. I bet EME's train of thought was something like "players will spend less gold on mats and more gold on buying EMP for costumes". What they didnt think about was what happens when the players who buy EMP are needing less gold for mats so they buy less EMP overall.

    All the people who defends the events should read this twice and get it tattooed on their forehead.

    These events might help those,who are useless and bad to achieve anything in the game, to finally get something but will hurt the game and the company in the long run.

    Those people will just leave this game faster after realizing they still get kicked from SSHM even with those new shiny +15 you get for free from the events.
  • @WitchyGirl
    @Tatsuyaaa

    I think you two best describe the two sides of the coin for the current economic situation. On the one hand, enchanting materials are much more available to casual players, making it easier to get gear up and enjoy the game and it's good for almost everyone except the loud salty minority who invested their money into alks. On the other hand, if enchanting materials are too easy to get emp sales could go down. All in all, it's up to eme to find the balance that suits their business and keep the game in a healthy state.


    However, I think the main thing that most people have issues with is the means how the excess mats were introduced. Everyone would be more happy if all those mats could be slowly farmed from the dungeons with higher drops throughout the patch.
  • vkobevkobe ✭✭✭✭✭
    Tatsuyaaa wrote: »
    All I can say is if EME keeps doing these easy to farm mats events, their overall EMP sales will gradually go down. Anyone that wants to argue this is free to do so but its common sense, the cheaper the mats become the less value they have. I bet EME's train of thought was something like "players will spend less gold on mats and more gold on buying EMP for costumes". What they didnt think about was what happens when the players who buy EMP are needing less gold for mats so they buy less EMP overall.

    so they will sell more cute elin stuff B)
  • AvelynnAvelynn
    edited October 2016
    It's not just the sellable stuff. Having 100+ Smart Dyads is pretty scary. They definitely overdid it. I could see myself putting some hours into acquiring dyads for the next tiers of gear - thus more play time - but that's kind of void now.

    Also, what's with the fixation on VM mats? It's almost to the point where VM is the standard gear now. It's kinda losing its appeal. Was not as excited about getting Imperator compared to Generation. Could go into the details, but that's not what this thread is about, so I'll refrain.

    Seeing as how the OP is receiving flak for his comments: I'll gladly state that I made 1.1mil PURE gold within the first 3 hours of the mongos event, thanks to getting 20 pairs of Crit 16 innerwear that sold for upwards of 50k a piece. With MWA, feedstock and niveots at rock bottom prices, I can't say I have much incentive to farm the same dungeons we've had for months now, especially when EME's version of dungeon rewards mostly involve Vanguard credits (which are spent on the previously mentioned materials) and more VM materials, aka not very exciting drops.
  • edited October 2016
    Tatsuyaaa wrote: »
    All I can say is if EME keeps doing these easy to farm mats events, their overall EMP sales will gradually go down. Anyone that wants to argue this is free to do so but its common sense, the cheaper the mats become the less value they have. I bet EME's train of thought was something like "players will spend less gold on mats and more gold on buying EMP for costumes". What they didnt think about was what happens when the players who buy EMP are needing less gold for mats so they buy less EMP overall.

    Then let's just cut the crap: Just remove MWA boxes from the game and nerf FOD drop, they'll sure sell more EMP..rofl
    I'm pretty sure EME knows more how to manager their own business than ur guys does...
    VirtualON wrote: »

    These events might help those,who are useless and bad to achieve anything in the game, to finally get something but will hurt the game and the company in the long run.
    Yep, cuz it take so much skill to kill 193920031^23 IOD BAM and waste 5 hrs/day to just fail 200x on a +15 weapon and wipe on SSHM cuz we wasted all our playing time running brainless farming content..
    Avelynn wrote: »
    Seeing as how the OP is receiving flak for his comments: I'll gladly state that I made 1.1mil PURE gold within the first 3 hours of the mongos event, thanks to getting 20 pairs of Crit 16 innerwear that sold for upwards of 50k a piece. With MWA, feedstock and niveots at rock bottom prices, I can't say I have much incentive to farm the same dungeons we've had for months now, especially when EME's version of dungeon rewards mostly involve Vanguard credits (which are spent on the previously mentioned materials) and more VM materials, aka not very exciting drops.
    And how many ppl made 1M+ gold on the first broken hour of mongo event?
    Maybe you should treat the game less as a job...
    I don't think it's fair to punish everyone just cuz there's always no life farmers...

    And tbh, i can farm almost the same gold now than back before mongo event (ppl stil buy rune/vm mats, BG chest, etc), but now i waste so much less gold on fod/mwa to +15 my stuff ( i can even gear my alts w/ +16 crit inners :P )
    At least AV's economy is so much better now than before mongo event :)


    As a said ou a previous post, EME/BHS should just ignore most player's suggestions, we already got rekd cuz of that nice CS lv65 change, reaper buffs, etc...



  • There is a easy way to fix this problem though. Make another mongo event, but this time make mongos drop lots of gold.
  • "The economy collapsed" aka The sky is falling.

    You guys worry too much. The economy is fine, it's not like you have stocks in the market and depend on it for a living... In fact most items haven't changed in price at all. The events actually help players. If it weren't for the events, many players would have to swipe to acquire the gold and mats needed to enchant, don't tell me grinding is easy, cause it's not, it takes verrry long time. I get that swipers, no lifers, and players with elitism hate seeing other players being able to enchant or gear their alts. But really, cmon now, listen to yourselves. GMs are keeping the game alive and you guys want to step on new players cause they didn't swipe tons of money or endure 5000 hour grind like yourself? It's a game, chill, everyone just wants to have fun, it's not RL. Alot of new players say this community is unpleasant, I wonder where they get that impression from...
  • JenieveJenieve ✭✭✭
    Catservant wrote: »
    There are many other factors involved in current prices. A more likely combination is:

    1. People saving money for dragons, therefore not buying anything. Less demand.
    2. People running guild quests. Lots of them. Therefore, more mats of all types to sell, consistently and not just for a short time like after an event. More supply. Loot boxes are probably contributing here, too, but I doubt as much as the scramble to get those guild skills.

    These seem to me to be a larger contributor to our current market prices than anything mentioned by OP.

    People stopped playing the game. My entire guild is either AFK in hw or playing a different game as indicated on discord. OR we got bullied into logging on to finish a guild quest.
  • Jenieve wrote: »
    OR we got bullied into logging on to finish a guild quest.

    Guild quests are so stupid. We're being forced to grind mostly old content to re-obtain guild bank and buffs that are meant to compensate for stamina system revamp. We are literally running in-place.
  • dinnersdinners ✭✭✭
    Mongo event was the worst event. It broke Tera economic. Inner armor, ride, blue dyad... it was crazy.

    EME was just bagging to old/ hardcore players to stay in game. "We will give you 1mill gold. Please stay in Tera. "

    I think, Rootstock, double drop, triple battle point, double exp.. These events are better than event that actually do damages on game economic. When I was getting stuffs from Mongo, I thought that, the game was ending and about to down the all servers.
  • CatservantCatservant ✭✭✭✭
    Jenieve wrote: »
    Catservant wrote: »
    There are many other factors involved in current prices. A more likely combination is:

    1. People saving money for dragons, therefore not buying anything. Less demand.
    2. People running guild quests. Lots of them. Therefore, more mats of all types to sell, consistently and not just for a short time like after an event. More supply. Loot boxes are probably contributing here, too, but I doubt as much as the scramble to get those guild skills.

    These seem to me to be a larger contributor to our current market prices than anything mentioned by OP.

    People stopped playing the game. My entire guild is either AFK in hw or playing a different game as indicated on discord. OR we got bullied into logging on to finish a guild quest.

    Well, MY guild is more active than ever. Most of us had become extremely casual but now we get together several times a week to do quests. We all agree this is the most fun we've had as a guild. I have shorter lines for dungeons and BGs. More competition in the overworld and have more random encounters. I actually TALKED to someone in the crafting area of Kaiator. I never see anyone there...

    But what does that prove? Nothing. Not for either of us. We both have a specific example and no hard data about total numbers, just what we personally have experienced. I don't think either of us can generalize from our experiences.

    People are no doubt leaving the game. My husband is two hairs away from quitting over the whole dragon debacle. Whether there is a net loss or a net gain? No idea. I can only say I see more activity generally, but that could be a smaller number of people temporarily playing more and incidentally covering the losses. My point is we don't know. We have guesses and assumptions and personal opinions. They are not facts.

    And while I am at it, what's wrong with afk in HW? If I'm waiting for a dungeon or BG to pop I don't want to start anything. What's wrong with alt-tabbing out to check some email while you wait for instance matching to do it's thing? Or if you don't really have time to play but want to be available in case someone wants something you put on the broker, what's wrong with leaving TERA up in the background while you do things you have to like, I don't know, actual work.

    This thread is like the fourth or fifth time I've seen the phrase used as a derogatory term in the last few weeks and I guess this time I took it a little personal. I just don't see afk people as a sign of a decrease in the game at all, but rather of people resting up or partially occupied.

    TL;DR Opinions are not facts and I appear to be oddly sensitive about shade thrown at people who afk.
  • I'm on my mission to grind MWA Boxes up to 10K just for pleasure purpose.
  • rexoerexoe ✭✭✭
    after second mongo event i dunno how i ended up with a HM7 char in BNS :V
  • Nothing wrong with having more events. I made almost a year long break from Tera until mid-April this year, because there weren't things to do, other than the same 3, 4 instances and 3 battlegrounds (the only thing I could actually complain about is the removal of Kumasylum, but that's for another discussion). Events attract people to play, the bad player mentality and abuse are the ugly side of it. Not just events, players are always looking to exploit the system and profit on others. But that's not the idea why they are there, their primary purpose is to keep players entertained.

    And economy, huh. The richest players still have a hundred or thousand times more gold than the average player, the only things that have changed are proportions. It's not 50k compared to 5 mil, but 500k compared to 50 mil. And what was healthy about all the materials being overpriced? Players having little to no gold, and being forced to buy expensive materials they need, with the alternative being swiping, like it was before. Thanks, but I'd rather the price of Masterwork Alkahest be 20-25 gold, rather than 80 gold, and spellbinds being 65 gold.
  • TWMagimayTWMagimay ✭✭✭✭✭
    I'm on my mission to grind MWA Boxes up to 10K just for pleasure purpose.

    Have fun opening them later....
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