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Comments
Right on.
preach my brother
For most bosses Growing Fury can be maintained (even for slow and average runs), which is blocking and attacking at the same time. A Brawler maintaining Growing Fury will run out of mana very quickly and will rely on a healer or consumables for mana. Lancers don't use mp to block, but why they run out of mana is the same thing as Brawler, both tanks are very spammy and use abilities constantly. Brawler gets cdr from GF+other stats while Lancer has low cool downs along with their buff also lowering cool downs. There's a reason why a lot of Brawlers/Lancers like having a Mystic that actually uses Corruption Ring. A single CR has the potential to take a tank that is at almost 0 mana to 100% mana on a low cool down. A good healer that knows how to provide mana will have a huge impact on a Brawler or Lancer's dps. The more they have to stop to use normal attacks the lower their dps is, and it's even worse for a Brawler since it means they're generating less rage which then means they potentially lose Growing Fury. Losing Growing Fury means they lose damage, and not just because they lose the Power, Crit, and CDR from it, but also because they now have to either attack or block rather than both at the same time.
I get it, there are bad Brawlers, but their lack of MP has nothing to do with being bad... It just means they are running out of MP for a different reason than a good Brawler would.
Beg to differ there, I'm in a popular guild that does all the current dungeons regularly. When it comes to tanking I'll generally go on tank for them. And out of all the tanks we have in guild and/or queued with, I'm among the best, even by the standards of the tanks I've learned tricks from for doing lancer, zerker and brawler. Until you can show me where I am not able to do any of the things I know I have done. Well, your words are shallow and small.
well apparently you can do 1-2m dps as a Lancer w/o cheese comps still waiting to see vid for that hodor and as expected was ignored.
Wanna see that 1.5m DPS on MM, SSHM, and iunno maybe possible in ABHM?
No warriors, double tanks, 2 healers, Mystic only party with priest buffs you got b4 entering dungeon. OK lesgo 1.5m dps plzz with the good ol classic 3 DPS 1 heals and Lancer.
I see a small amount of lancers getting 900k+ on first boss SSHM. But it's a bit extreme to say 1m+ is possible in all these dungeons without slaying/tryhard buffs/op debuff comps. The people who post these things are going out of their way to get the big numbers or selectively posting the best ones. Calling it "the typical dps" is silly. There needs to be a more obvious "party dps" number (which is what actually matters) so people can chill about individual numbers.
Lancer has been capable of putting over 1m/s for a while now, it just requires proper rolls and glyphs. Issue is, the average Lancer isn't building for damage as they focus on being a traditional "tank"... If Brawler had the ability to roll the same way, they also would do no damage. It also seems people like comparing a DPS Brawler's damage who has a Lancer holding aggro to what a Lancer tank does which is quite silly.
Do you want to talk about people who push classes, or the average player? If it is the average, then yes, an average Lancer won't reach 1.5m/sec, but guess what... neither would an average Brawler. You have to compare people with similar setups and around the same skill, not some aggro focused Lancer doing 500k/s to some try hard Brawler with experience doing 2m/s.
2. Met a brawler who thought his 600k/s on nightmare Desolarus was top tier and got offended when a friend put him back in place C':
Moral of the story??
Still no response
This I agree with. It's fair to compare 2 people who both know how to push their classes with similar setups. An average tank whether it's brawler or lancer, will never reach as high numbers if they're still learning. It's traditional at first to learn the tankin aspect before pushing themselves.
From what I have seen sometimes is that some people that play lancer, don't or may not see the full potential in the class and always think that poking and blocking the boss is enough. Then you have new people who never tanked in an mmo and choose brawler as their first tank class, which I think is wrong in most cases; hence most times they do worse than someone who would play lancer.
People who are in their own guild with friends and only run with them and think they're too good; well they don't know how good they can be till they try with people outside the guild and get exposed. Once they get a reality check, this is where it's either make or break for them. Do they want to learn how to get better or feel embarrassed/ashamed of themselves? The one's who try to learn how to get better are the ones who figure out how to push themselves.
No one builds aggro on Lancers. If you're doing good DPS, you're holding aggro fine. You can stack all the aggro you want but still won't hold aggro if you don't know how to deal damage.