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Comments
3's only needs 1 thing
good rewards for team 3's so people will queue that instead of [filtered] solo.
just because it's a fair tradeoff doesn't mean it's not a horrible tradeoff.
I agree with you on the kick list, in fact I know of many people on other games that stream and made such lists too and/or made lists of people they consider good to make pre-mades with. I use to hang out with some of those people when I was on Guild Wars 2, that quasi-esports PvP there is rather toxic when you get into it like that especially if you do its version of open world PvP called World vs World. Meh, spent thousands of hours doing it and still dislike how its rather unbalanced all the way around no matter what... its always Tank, Healer, FOTM and Meta builds. If you don't run them you might end up seeing yourself removed from the raid by the LTs or Raid commander.
On TERA you don't have as much trouble here as you do there with kick lists and group lists, yes you still have them likely, haven't seen one yet in TERA. However, with the game modes that TERA offers, we do need more PvP areas and we need more ways of enjoying it.
While this forum thread was supposedly for that purpose of coming up with potential ideas for Spacecats and Treeshark to relay to BHS or to even implement themselves, it has deteriorated down to claiming that one can run any BGs with x y z gear. While it maybe true and you may survive using indom crystals and stuff, it still brings to same place as the original thought was behind this discussion. If you can do it with all this gear, then why is it only at these events involving BGs does it seem like all BGs are queue-able. To me the answer is simple, few people actually do PvP and most are worried or scared to try it. Hence, the standpoint I take on making the same BGs we have now that allow anyone to enter with any gear, to also have an exact counterpart that allows only equalized gear. Maybe then it would entice people to try other BGs instead of constantly queuing for Kumas Royale. Also removing level cap too would help for those BGs to get people to try them...
Anyways, I like the point made in this topic's title. We want more PVP, there is still a chance that we can make Corsair's Stronghold LV 30 because we're the only ones who complained 2 years ago and got our results. We want to reverse it now, and we could if we tried hard enough. TERA EU and TERA JP still have Corsair's Stronghold at LV 30. And yes, it might need some revamping but I really would take anything than a 30 minute to an hour queue.
When there was PVPing Ranks and Rewards back when, it gave me motivation to fight.
Edit: TERA EU changed to LV 65 only CS on Feb 26th 2016. Sad.
No seriously, ever thought it's you? (and Derpybowl)
...wat? EU is lv65 only and max 2 people can queue in same party. Please.
pk is more like a goal for me.
Never listen to anyone's ideas? Like that time at the end of VM2 where a player had the idea of removing power hours because queues would probably pop without in the next patch? yeah they listened then. and guess what! it worked!
Or how about when I asked them for more rewards in the credit stores? Oh wait, they did that to! And again it worked!
As a matter of fact they took the exact ideas of what to put in the stores from several threads on the forums
and there's the exact problem. This game has always been balanced around the fact that a healer can NOT die to a single DPS (not counting consumables) if the healer knows what he/she's doing.
So no, not everyone is on the same level. Healers are at a lower level.
for some reason i think you're so dumb that you don't even realize that you're talking to 2 different people here. because you keep using my name when replying to derpy. but whatever.
You're looking from the newbie's point of view of why they should queue 3's.
Here's the thing though: THEY [filtered] SHOULDNT QUEUE IT.
it is a bg for players that know everything about their class. players that know how to react to every situation. and right now, with the EQ gear and the "look i still get a reward for trying! amount of credits for a loss", the bg is advertising itself as the place to start rather than to end.
Now why would people queue for it if it became unEQ? because it gives the best credit rewards based on time spent in there. (well, not counting shitasylum anyway) Which is the whole point of playing RPGs! you get things, improve, then move on to harder things which give better rewards!
As for easy to abuse? what is there even to abuse? the rating which gives no rewards? the credits on which you can cap within a day already without any abuse?
Also have fun trying to abuse it. because i can tell you there's plenty of hungry teams of old veterans just waiting to snipe your queues Already pointed this out earlier. This game ain't balanced around 1-comboing healers. You want to know why? because there are AOE stuns in the game that last for the entire duration of that 1-shotting combo. Good luck peeling around a backstab into archer kick into archer trap etc. etc. etc.
Aside from that. there's desync. I can pillarhug dodge every single skill all i want. but if the enemy suddenly walks through the damn pillar on my screen then there's not a lot i can do now is there?
Weird how i got rank 1 on the leaderboards with my 150 ping Q.Q
Weird how you keep complaining about derpy calling people names, but then do it yourself to someone who thusfar hasn't said anything to you yet. something something mirror.
you are actually saying this to someone who does the exact same thing. good job
Nope nope nope nope.
Here's the simple reason why the majority of players does stuff in this game:
it gives the best rewards for their time spent.
The gear thing is for the other part of players, that actually want to have a decent pvp battleground.
Just look at Fraywind. Absolutely nobody was queueing for it. Throw in just a few rewards and boom, you got all these people that were constantly saying "I dont do fraywind because +15 is too strong" suddenly forgetting all about that and just queueing in fodder in hopes of getting that reward.
Then they figure out, "hey, if i gear up i have a better chance of getting said rewards!"
And after a while they realize "hey, if i team up with people that also have gear i have even better chances!"
And then they actually get better along the way because they play with friends that help them
Just look at how it's always the geared people teamqueueing and the ungeared ones soloqueueing.
Anyway if you want to queue solo 3s then do so. Just keep in mind there will be rage fits, [filtered] fits and such.
Team 3s you're going to need gear like it or not.
Overall the issue with PvP on Tera is knowledge and the inability it seems for people to educate themselves by duelling and checking guides.
If you're unwilling to help yourself then you don't deserve help at all. Infact you deserve the kicks and the stomp outs.
"it's possible to do something in a game completely unrelated to this one. with entirely different game rules and mechanics. therefore it should be possible here"
i'm not even going to try and reason with your logic there,
As for your stalemate argument, i don't see those stalemates happening in the team 3's games i did. and those allowed for me to not get 1-combod. But please do keep talking like you have any idea about how that works.
"can't play with over 100 ping" becomes 150 the next post. nice consistency.
"you also queued teams so you had coordination"- the other team also has that coordination. so that point doesnt matter.
"try doing it with strangers" - so you're asking a healer, who can not kill any other player. (which means that even if I would play perfectly and not get hit every single match, at best i'd still only get a draw if my dps won't kill anyone) to win every match, when there's a roughly 50% chance of having 2 potatos on your team. And that determines my skill level according to you.
i just really have no words to describe your logic.
no idea why you're bringing mass pvp in here when we're talking about small scale pvp.
Started by asking guildies and friends what i needed to do to get into 3's
They told me to start with fraywind and dueling. So i did those. After that we did a few deathmatches to practice solo healing 2 players while under heavy pressure. As well as holding pyres in fraywind with 2 guildies against 3 or more enemies for that tiny bit of extra experience.
After that teamqueue with people that actually know theyre playing with a new player. So they are more willing to give tips and know to peel a bit more than usual.
Like i said, 3's is the final pvp battleground. practice in all other forms first.
Team 3's is where you go to learn 3's and eventually prove how how much you learned through rating.
Solo 3's is where you practice repetition and pattern recognition. whilst not caring about rating
If you think for even one second that those players wouldnt still be at the top, then i'd gladly refer you to ye olde days of tera.
you're also ignoring the fact that if this battleground were to be made active again, it'd be a lot harder to exploit since you can run into other players. As well as EME having banned people that exploited it in the past.
Your argument about people exploiting it only affects such a small portion of everything that it's not worth mentioning.
This would only apply if the game was actually balanced around EQ gear. but 75k backcrit scythe says otherwise.
Wait wait. So you're saying that getting gear. something you control completely by yourself, is RNG?
#1 Where did i make any point about kicking people? you might want to try reading my posts and actually replying to the points i make, rather than changing everything a slight bit to serve your arguments
Actually i dont just want the best to play 3v3. But people that understand their class. It's fine that you keep pushing that into "best of the best" for some reason, but thats not what i'm saying.
Everything i said about that, "knowing your class", "knowing what to do in every situation". is just the theoretical side of things.
You become the best by actually applying those things.
If you actually think that knowing game mechanics and strategy is considered as being a top tier player. then holy [filtered] do i feel bad for you. (although compared to the type of people i see in soloqueue, i could get where you get the idea that not being horrible at this game = being a god)
As for that last sentence there: "i've heard from people that other people say that"
wtf kind of argument is that. like seriously....
Most veterans stopped playing 3's because they kept playing against the same teams over and over and over.
Why? because soloqueue gives better rewards. So why would any new player ever want to make a team?
Soloqueue is a place to practice your skills through repetition.
Teamqueue is a place where you learn new things.
You're right. those things won't be fixed ever.
However, in EQ gear either of those things being against you will instantly result in death beyond your control. In your own gear you have a chance to recover.
Now your reply to that will probably "but waht if i dont have gear!".
Well if you can't be bothered to get gear, then it's safe to assume you definitely didn't bother any of the other things.
The exception to this is alt characters of course. But alt characters in EQ actually screw up the balance because they get put in as low rating characters despite being far above that. Where as without EQ you wouldn't nearly see as many alts in there. resulting in the top players getting top ratings, which means they get their own section, which means lowbies play against other low rated players! balancing!
Done with this now. Can't be bothered anymore to constantly have to tell you that you're saying things that have nothing to do with what i posted.
P.S.
Right now solocontent is more rewarding than teamcontent.
Without the team element, people simply dont care about what happens, as long as they get their reward. Where as with the team element, they also have to do well to not let their teammates down.
Solo makes people angry grouchy players that just wants to get out.
Team makes people friendly (although occasionally salty) people that want to make others better, because it benefits themselves as well.
Teamqueue should always be more important than solo. And personally I feel that teamqueue should be slightly more rewarding than FWC. While soloqueue rewards get nerfed to the ground.
Your greek phylosophy applies to the ancient greeks themselves Kor. Those people had to get the best out of themselves to achieve pretty much anything (even survival) in life.
The majority of the current population is content with mediocrity. And basically want the fastest way to get the most/best rewards.
If you make the hardest way the best way to get those rewards, then people will try to be able to achieve the level needed to consistently finish the hardest way.
EU had EQ event for team 3s. Was more active than ever, had alot of the people who didn't play much come back to it. Heck, even players from RU TERA came just for the event (old players who used to play on EU before RU launch), and streamed, because otherwise gear is a hindrance so they wouldn't even think about it. You speak nonsense, these are facts.
It's hilarious you think gear means only the gear piece itself, nevermind the jewelry, underwear, etchings, heck you even have to replace dyads everytime on new gear unlike in EQ, all of these things add up. 1 may not make a difference, multiply it by 15 and it will be huge.
It's easy to speak for something when you never experienced the contrary, thinking it adds to your point, when it doesn't.
These are facts. Get over it.
more than than it needs a group of ppl that understands you will get your [filtered] kicked prob for weeks or months depending what tier your class is, before you git gud. It also hurts that Tera has no 5s. Vheck it, most serious pvp MMORPGs has mas BGs and 5s. Some1 shows you Tera and you see no 5s? No 5s? Trash. Can easily see that happening.
One dyad does not make or break a match, but all dyads + inferior etchings + gear gap itself + inferior underwear + etc adds up to massive gap.
VM1 times were good because none of this cancer other than just 2 gear pieces needed (because 2 were bloodrave which was stupidly easy to get and free +12/3% MW). There's more stuff to farm now than ever and it will only get worse from here on.