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sadness of a 200+ ping player

13

Comments

  • vkobevkobe ✭✭✭✭✭
    but you are a grandpa aussie ;)
  • I wish that my only problem be just high ping. Last month my lag is practly permanent most of the day, 1,2-3k ms peaks every move that i do.
  • I started to play TERA since february 2013. I made zerk, which I left at lv25 because I fastly was able to make some gold out from BoL's loot and mostly because I made and continued playing a slayer after getting several leathers and swords from BoL.

    Then I made a sorcerer, a warrior, a berserker, a priest, a gunner, then another gunner, then a third gunner, after a while I made a brawler, then a mystic and finally and quite recently an archer. I play all of these character meanwhile my ping is around between 240ms and 290ms and sometimes 300ms. I still tank KDHM and DFNM with my Dreadnaught +12 brawler and sometimes I don't die and sometimes I die a few times due bad timing or just because I am kinda sleepy meanwhile I play or sometimes due the bad team's performance. Still, I do several dungeons without much problems. I live in Argentina and even my ISP is not a great one and my computer is not a high end rig.

    So, I really can't understand if I can play this game without problems and witout complaining about the connection latency, then why others keep expressing to not be able to play this game when they even have much better latency than me and I use all of my character's skills and chains as also de dodge and block.

    I am not a PRO player. Even so I guess that some that know me and have played with me can say that at least I am a decent player playing with a latency between 250ms and 300ms.
  • narkfestmojonarkfestmojo ✭✭✭
    edited October 2016
    what's sad is that people simply accept that the game is supposed to be this way.

    NA TERA is BHS's cash cow (the most profitable region by far) in part because it is marketed to most parts of the world and yet the game is still developed for people in Korea with a 30ms ping so they don't use proper client side prediction. There is no reason at all why a properly developed game with correctly implemented client side prediction should by substantially worse for people with a high ping, especially for PVE.

    When I play any class that blocks, I hit the block button, go make myself a coffee, come back to see if the character has actually blocked yet, if not then go take a shower... OK OK this is an exaggeration, but why in the name of Zeus's beard is this being processed on the server side? What kind of a moron designed this and why the [filtered] is no one at BHS aware of the issue and willing to fix it?

    The only thing I can think of is that they are so afraid of client side hacks that they decided to break the game for most people who play the game (gee whiz, I wonder why lancer is so unpopular and why the trinity system is totally broken) it's just so stupid and so [filtered] easy to fix, but it never will be.

    ---

    if you are looking for some useful advice, play a slayer, with my 300+ ping (Australia and not on NBN yet) I can play it at almost the same level as someone standing inside the server room. Healers seem to be unaffected by ping except that they now have a lot of dungeon content that seems to have been developed specifically to determine if you have a high ping and screw you sideways if you do.

    I remember back in 2013, I was dissuaded from learning MCHM on my slayer because someone told me that with an Australian ping I would die to donut every time. Turns out this is total BS because donut is processed on the client side and it doesn't matter if you playing from the moon. Things have certainly changed.
  • YuxibrYuxibr ✭✭✭
    I've been playing with 150-200 since 2013. You still can enjoy pve and some pvp, but you wont win from people with 50 ping.
  • I main warrior with 220ms without problems.
  • Play your Mystic more often. You'll do OK with that ping. Just need to predict your heal/cleanse business to account for delay.
    Slayer can also work, IMO.
    (As an aside, how'd I know this was a Zec-thread? ;) )
  • vkobevkobe ✭✭✭✭✭
    because he is meany with his HB 7 and we need feraluna and her cuddle to save the HB7 from this turkey B)
  • when 50ms player rant about the gameplay and with certain classes. I was like :open_mouth:
  • HaloistHaloist ✭✭✭
    Would just like to add that contrary to popular belief, you don't actually "need" a macro to burst fire gunner. It's just tedious af to do without it.
  • Lessiem wrote: »
    Silvador wrote: »
    Aussie player, 200+ ping constantly. I've legitimately never had an issue with ping. I honestly can't see what people are complaining about.

    This maybe?:

    OK, maybe I'm just ignorant or blind, but... what exactly are you showing me, here? I see no differences between the two times this warrior flailed his swords about.

    I've never used macros; I wouldn't even know how to make one. And, personally, I believe they are a lazy way of playing the game. Since I came back to Tera a couple of weeks ago and found skills now have "inherent chains" (some more than one) I rarely use Spacebar to chain skills because nine times out of ten, now, they aren't the skills I want chained chaining. I have no problems timing skills, except for my own less than optimal reaction time or fore-thinking. I don't power level, so I get to learn the classes I'm playing, I learn good skill patterns to use, and do so manually.

    Admittedly, PvE is fairly easy for me, but mostly because of how I choose to play. But before Avatar weapons were added and whatever else was changed to make leveling faster and easier, back when BAMs still needed a 5man group to kill, I had no issue killing things in PvE. Granted, mobs would take more than two hits to kill and I had to pay much more attention to my surroundings so as to not aggro other nearby mobs and overwhelm myself, but whether I played lancer, sorc, priest, archer or otherwise, I had no problems playing. And FYI, I got my archer to lvl 40 before Reapers were added, so don't think I have a minute amount of experience from "the good old days".

    But, who knows, maybe 4-5 years ago I had better ping, or maybe it's the gaming mouse I use with twelve number buttons on the side and a CTRL button on top so the only number buttons I have to use on the actual keyboard is 1, 2 and 3 (because my hands are small af and my thumb can't reach those buttons on the mouse).

    Or maybe all you spoiled people are just moaning and whining about nothing.

    Who can say? I certainly can't, as I have no frame of reference to compare to. And from what I could tell that video showed me nothing more than how a random warrior can swing his swords about wildly in the open air. I saw no noticeable differences between the two displays of air assault.

    Just sounds to me like a lot of QQing.
  • aeee98aeee98 ✭✭✭✭
    edited October 2016
    Lancer is a nono because you literally can't lance counter from experience even if you spam the counter key. Zerkerwise you probably just need proper timing.

    I somehow manage to chain skills on warrior at 260ms soooooo....

    New classes? That is so easy to deal with. Brawler's only problem is when you "glitch block" when you cast the block skill, whereby you actually use LOTs of blocks instead of holding it, eating up your mana.
    But, who knows, maybe 4-5 years ago I had better ping, or maybe it's the gaming mouse I use with twelve number buttons on the side and a CTRL button on top so the only number buttons I have to use on the actual keyboard is 1, 2 and 3 (because my hands are small af and my thumb can't reach those buttons on the mouse).

    I use a basic (non-mechanical) keyboard with my index able to reach F6 without trying. I say that is an advantage in itself.

    But yes you legit see moves being slower at higher ping. People can only see the difference if you compare it side by side, but it is very obvious.
  • Play your Mystic more often. You'll do OK with that ping. Just need to predict your heal/cleanse business to account for delay.
    Slayer can also work, IMO.
    (As an aside, how'd I know this was a Zec-thread? ;) )

    i do ok with my gunner. i want to play another dps too but all the ones i like is too annoying to play like this T-T. and no im not gonna play a slaver class.
  • HaloistHaloist ✭✭✭
    edited October 2016
    Silvador wrote: »
    Lessiem wrote: »
    Silvador wrote: »
    Aussie player, 200+ ping constantly. I've legitimately never had an issue with ping. I honestly can't see what people are complaining about.

    This maybe?:

    OK, maybe I'm just ignorant or blind, but... what exactly are you showing me, here? I see no differences between the two times this warrior flailed his swords about.

    I've never used macros; I wouldn't even know how to make one. And, personally, I believe they are a lazy way of playing the game. Since I came back to Tera a couple of weeks ago and found skills now have "inherent chains" (some more than one) I rarely use Spacebar to chain skills because nine times out of ten, now, they aren't the skills I want chained chaining. I have no problems timing skills, except for my own less than optimal reaction time or fore-thinking. I don't power level, so I get to learn the classes I'm playing, I learn good skill patterns to use, and do so manually.

    Admittedly, PvE is fairly easy for me, but mostly because of how I choose to play. But before Avatar weapons were added and whatever else was changed to make leveling faster and easier, back when BAMs still needed a 5man group to kill, I had no issue killing things in PvE. Granted, mobs would take more than two hits to kill and I had to pay much more attention to my surroundings so as to not aggro other nearby mobs and overwhelm myself, but whether I played lancer, sorc, priest, archer or otherwise, I had no problems playing. And FYI, I got my archer to lvl 40 before Reapers were added, so don't think I have a minute amount of experience from "the good old days".

    But, who knows, maybe 4-5 years ago I had better ping, or maybe it's the gaming mouse I use with twelve number buttons on the side and a CTRL button on top so the only number buttons I have to use on the actual keyboard is 1, 2 and 3 (because my hands are small af and my thumb can't reach those buttons on the mouse).

    Or maybe all you spoiled people are just moaning and whining about nothing.

    Who can say? I certainly can't, as I have no frame of reference to compare to. And from what I could tell that video showed me nothing more than how a random warrior can swing his swords about wildly in the open air. I saw no noticeable differences between the two displays of air assault.

    Just sounds to me like a lot of QQing.

    It's fine if you don't see any differences since we don't know who has played with high ping or not. But if you actually are able to view the 2 comparisons in the video side by side, there is a large difference in the time lag in between skills. This is what OP meant.
    It's the same as how theorycrafters warn high ping players of using attack speed item rolls, since they calculate exactly how useful a particular roll is, and from their experience, they know that having high attack speed on high ping players isn't of much use compared to other rolls.
    aeee98 wrote: »
    Lancer is a nono because you literally can't lance counter from experience even if you spam the counter key. Zerkerwise you probably just need proper timing.

    I somehow manage to chain skills on warrior at 260ms soooooo....

    New classes? That is so easy to deal with. Brawler's only problem is when you "glitch block" when you cast the block skill, whereby you actually use LOTs of blocks instead of holding it, eating up your mana.
    But, who knows, maybe 4-5 years ago I had better ping, or maybe it's the gaming mouse I use with twelve number buttons on the side and a CTRL button on top so the only number buttons I have to use on the actual keyboard is 1, 2 and 3 (because my hands are small af and my thumb can't reach those buttons on the mouse).

    I use a basic (non-mechanical) keyboard with my index able to reach F6 without trying. I say that is an advantage in itself.

    But yes you legit see moves being slower at higher ping. People can only see the difference if you compare it side by side, but it is very obvious.

    I play at 250ms ping and i can chain warrior skills as well, just that sometimes skills like traverse cut won't chain properly. The main problem is how FAST you can chain compared to a low ping player. Sure, you could execute relatively good combos at high ping, but you will never be able to surpass a similarly skilled warrior with 0-50ms ping, since they can chain skills faster and more easier with less delay.

    Lancer wise, I have played one myself and have cleared even DFHM about 10-20x with my 250ms ping. Obviously I have died my fair share at the one shot laser at Verno, but it's still do-able with 0 deaths sometimes. Other boss fights wise, it is definitely harder since you really have to time your skill usage properly, and you will be taking unnecessary hits when trying to chain combos. Only thing you can do to mitigate this problem is to at least hold aggro well enough so that the healer can focus on healing you for your "ping mistakes", and at least try to figure out the boss combos and pre-block. You will lose a lot of dps as a high ping lancer, but that is the trade-off. You have to make up for it by learning when to use your party buffs properly, and hope your team's dps can compensate for it.
    With regards to shield counter, I have no idea what you mean by "you literally can't lance counter from experience even if you spam the counter key". You just need to hold block while pressing the shield counter key, and when you see it's being cast, release block. This will always work. If, however, you even cancel your block for 1 split second before you press shield counter, the ability to chain into shield counter will immediately disappear
  • owenexileowenexile ✭✭
    edited October 2016
    Ive been keeping my eye on this thread for a few days now , but i agree, playing this game on high ping is like playing any game on super hard mode. My ping ranges from 270-300 each day, but in saying that , ive learned to deal with it. I main a brawler and i am able to come relatively closhish to the top 15% players on NA Tera dps wise. On my brawler ive got about 200-300 DSU clears and similiar SSHM clears. Once i get bored , I also play my sorceror , where although not that great ive also cleared DSU and SSH 50+ times. I just wanna share the high ping life is very sad indeed :angry: , but it is doable wth the correct mind set and predicting whats happening next :)
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