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Comments
it is doable, but i'd prefer to be able to play the classes i want instead of what my ping allows me to. nothing thats supposed to be chained ever works at all.
Whether its feasible or not isn't the issue.
The fun factor and experience is not equal between low/high ping users fact. Case in point, many high ping players avoid PVP altogether. This is a major problem devs have refused to fix that I'd expect the current community here not to really address. As I recall, when game went f2p for months every other day you'd see a thread about ping-fps-server-dc-desync issues. I've had router issues before so I know what clunky high ping in this game means. It's atrocious and the Warriors with 200+ ping saying its OK are full of [filtered]. You shouldn't have to adjust when another paying customer gets quality service for same price.
Like with anything, once you know a better quality service exists for the same price, you naturally want it. The complacent attitude of Tera community is nothing new unfortunately. No one should be settling but demanding since other competitors do not have this problem. The blatant obvious fact is BHS/Nexon refuses to fix it and prioritizes on milking.
"For a quick sum up, any class that u cant skill cancel into other skill (aka Like Slayer for example where u can cut animation as soon as the atk hits) is bad with high ping.
I played and have evertyhing other than ninja and reaper and imo the worse to best class for high ping is as follow:
Sorc and Archer - You gonna lose lots of dps from it due to sorc slow casting (by slow casting i mean the time it takes from the moment u press the skill, till it get released) and lock ons, and archer rapid fire that now is a main skill and shoots really slow with high ping, which nearly makes the skill useless
Lancer and Warrior - If u dont mind lose some damage by trading some roll on ur wep for put some atk speed on it, (with energetic III if possible) u can play this just fine (ive imperator on both and im pretty good at it, all things considered). Your commands gonna respond a lot better (never gonna be like a 20-30ms game but yea, patience)
Gunner, as ppl said before, you can play gunner on high ping just fine, but if u dont have macro for burstfire, u gonna lose a crucial dps skill (same case as Archer rapid fire, only diference is, Gunner BF still have a solution, Archer RF doesnt)
Berzerker - Personally, the ping on zerk dont bother me at all since i dont "chain" any skills (read spacebar) but ive seem some low ping zerk in action and yea my game is kinda slow compared, but as i said before, it doesn bother me.
Brawler and Slayer - Prolly the best ping friendly classes due to animation cancel on most of the skills so yea, best classes for high ping doubtless.
Healers - Once you get used with the timing of ur lock-ons and iframes, it wont bother u at all with (a steady) high ping
My ping is 180-200ms and my fps is something around 20-30 in 5man dg and can drop as much as 7-10fps in raid
Hope this helped but yea, you just gonna know for sure when you test it urself
_
Im currently main Archer and my dps is pretty good, but it would be a lot better if I had lower ping, simply becos, as a high ping player ive to rely on Penetrating Arrow (which have a crap crit rate [50% on a good day]) instead of rely on Rapid Fire (Nearly 100% crit rate on a ridiculous low cd) like any low ping Archer.
In any case, the game/balancing/everything that is released, is designed for KTera where ppl have same low ping and the game is somewhat "even" to everyone, ping-wise. I heavily doubt them gonna change that, AT ALL.
It wouldnt surprise me if the following patches, the "revamps", make some classes simply broken at low ping and retardly useless at high ping.
Meanwhile, all we can do is laught when that 20ms player in ur SSHM pt is bitchn' about "how lagged his game is at 110ms"