[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85

[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20

Patch Notes 48.04 – Portentous Rebirth

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Comments

  • TWMagimayTWMagimay ✭✭✭✭✭
    Kensama wrote: »
    @Spacecats
    "You might as well blame your guild master for only having 100 members in your guild - they can't help that in the least because it's an aspect of the game that's out of their control"

    "only"
    Not sure if you are aware since you dont seem to be playing the same game as the rest of us, but the limit in guilds now is 100 accounts unless you are willing to grind out 65 levels to add a pathetic 20 extra slots. You have literally removed and limited features we already had and forced us to GRIND to get them back. Explain yourself.

    He is very much aware of the limit. in fact, that's the exact point he was making.
  • BHS wants the passive to be an enticement for the mounts which makes them rare/valuable/desirable.

    I seriously hope this is not what BHS was thinking.

    They've completely lost the point of selling costumes and mounts if they think they needed to add an ingame effect to make them valuable.


    Speaking of which, where are the Alice costumes and the Steampunk costume that doesn't have the robo arm? Maybe they should add a passive crit effect to those so they can be sold?

  • YamazukiYamazuki ✭✭✭✭✭
    edited October 2016
    Squishies wrote: »
    BHS wants the passive to be an enticement for the mounts which makes them rare/valuable/desirable.

    I seriously hope this is not what BHS was thinking.

    They've completely lost the point of selling costumes and mounts if they think they needed to add an ingame effect to make them valuable.


    Speaking of which, where are the Alice costumes and the Steampunk costume that doesn't have the robo arm? Maybe they should add a passive crit effect to those so they can be sold?

    BHS knows the dragon mounts are something the community had been asking for. Slap on a passive, give it more move speed+the aura and now even the people that didn't want it will get it anyways, in addition to the fact it means they can just shove them in loot boxes. Since keep in mind, stamina is being removed and I doubt people want to buy loot boxes to get HP+MP regen that doesn't work in most boss rooms and requires you to be out of combat anyways. So, they found another thing they think people would like.
  • Squishies wrote: »
    Speaking of which, where are the Alice costumes and the Steampunk costume that doesn't have the robo arm? Maybe they should add a passive crit effect to those so they can be sold?
    Alice dress won't be released in NA unless BHS decides it is worth their time to fix how buggy they are. It seems they'd rather invest time in cosmetics that gives passives.

    No idea what happened to the other steampunk outfit. I'd forgotten about it until you brought it up. I remember a long time ago someone from eme said they only got the one in their build. I wonder if that's still the case.
  • edited October 2016
    Mehbah wrote: »
    Are you really telling us you're so incompetent that you can't figure out a way to add dragon tokens to the game in an entire month?
    They had a perfectly fine way of implementing tokens in the game that they liked just fine and was working (and they promoted in detail on their stream). It got rejected from BHS higher-ups so had to be torn out at the last minute. It's not like they can't think of ideas or don't know how to do it; it's that this is a political fight. When your boss makes you stop what you're doing and undo it because they find it totally unacceptable (despite you already having made promises to customers about it), you're on their timetable to work out a compromise whether you like it or not.

    The whole conspiracy theory makes absolutely no sense. "EME setup this elaborate rouse to promote that they'd offer them in-game and had everything setup with tokens on the stream to make it believable, but they never actually had any plans to release them in-game at that time; instead they planned all along to bait-and-switch people by not releasing the dragons in-game and only having them on the cash shop so that people who wanted the dragons and were looking forward to earning them would feel compelled to spend money because they're not willing to wait for the issue to work out. Even after being lied to, they are going to rush to give EME money." If that's their intent, it's the worst play in history because there's no benefit in doing so. They'd have been 1000000x better off just saying "this is going to be a timed-exclusive to the cash shop, but we want to put them in-game eventually" from the get-go. Issue over. People would be mad but a heck of a lot less than they are now and there'd be no conspiracy. People could either choose to buy now or wait for the in-game method. They wouldn't have had to do any of the work of setting up tokens, showing them on the stream, explaining the way they'd be earned, or doing a last-minute reversal that made everyone super upset. As it stands, how money more money do you think they lost in this whole thing purely because people like you and others felt so mad/misled/betrayed about this situation? Who the heck would have passed off on this sort of marketing strategy? And now all this innuendo like "come on, why don't you tell us the truth that this was all a big lie," when being a lie is way less believable than the stated facts.

    I realize that my saying this is hopeless because people will just think that I have some sort of ulterior motivation, or insist on "defending EME" or whatever you want to think. But just look at the situation logically; in a free-to-play game, trust is a currency more valuable than money. There are plenty of other games out there and the cost to switch is essentially zero. Doing some sort of deliberate ploy to break your customers' trust is not going to bring in more revenue. People aren't going to fork over hundreds of dollars on lootboxes "begrudgingly" if they feel like you've lied to them to get it. The amount they would stand to lose is way greater than any possible gain, because the amount of players who pay any money is a minuscule percentage in the first place.

    As I've said before, if you're going to get mad at EME, there are legit things to be mad about. I'm mad about some things. But I do not understand how people can believe this sort of illogical conspiracy theory when it makes absolutely no sense. No one would come up with such an idiotic "scheme" and think it would work.
  • SpacecatsSpacecats ✭✭✭✭✭
    Mehbah wrote: »
    Anyone that isn't mentally challenged can tell that you're holding the free dragons back to make people drop more money on the P2W variants. It's been what, a month now? Are you really telling us you're so incompetent that you can't figure out a way to add dragon tokens to the game in an entire month?

    We've already posted what we can about the behind-the-scenes decision making involved with bringing dragons in-game. It's not solely En Masse's decision to make. It's unfortunate that the dragons are taking so long, but it's not some trick to make players pay money for something they don't want.
  • EndevaEndeva ✭✭✭✭✭
    Spacecats wrote: »
    Ginjitsu wrote: »
    So far I think the Player Council has been a failure, there are so many issues that have been brought up and En Masse just have done nothing except acknowledging issues. Bluehole has shown in the past that any player feedback from En Masse can and will be ignored. Coffin posts from Inven forums have more of an impact for Bluehole to make changes...

    1. A lot players did not care or were against the passive that came with the new dragon mounts. The mounts themselves are the biggest selling point, yet En Masse chose to include passive despite having the option of passiveless mount ¬.¬?

    2. Not surprised that Bluehole continues to write bad code, Civil Unrest will fail just like Crusades and Alliance.

    PC had so much potential, En Masse just makes the same mistake as Bluehole and just ignores feedback. It should just be renamed to Placebo Council.

    The biggest failure of the Player Council program is my own failure to manage the expectations of TERA players and the demands like this which come in constantly, are placed on Player Council members' heads, and continue to raise the bar for what constitutes success in players minds.

    Player Council members are TERA players like you who have been selected because they're A) Friendly, B ) Willing to encourage positive community activity and events, C) Have other skills such as great organization or game experience which benefits En Masse by consolidating and highlighting player feedback.

    They aren't here to be criticized, and they aren't here to solve or even prevent in-game TERA issues. So please don't use them as scapegoats when you're unhappy about an update. You might as well blame your guild master for only having 100 members in your guild - they can't help that in the least because it's an aspect of the game that's out of their control.

    If you're reading this and you'd like to help the Player Council succeed, or you'd like to one day be a part of the Player Council because you love being a part of the TERA community, reach out to one of them. Tell them about your event ideas, share a new TERA guide you've written or a YT video you made. Ask them to help organize your story in the roleplay forums. If you're doing something cool in the TERA community and you want to get more people involved, or want to make it better, there are Player Council members more than willing to help.

    If you aren't contributing anything constructive to the TERA community, but you're expecting Player Council to solve your in-game problems, you'll be disappointed because that's not why the Player Council exists.

    I'm not criticizing any of the PC members nor using them as scapegoats, but what can anyone do when feedback is provided to help improve Tera and nothing is done.
  • SpacecatsSpacecats ✭✭✭✭✭
    Kensama wrote: »
    Not sure if you are aware since you dont seem to be playing the same game as the rest of us, but the limit in guilds now is 100 accounts unless you are willing to grind out 65 levels to add a pathetic 20 extra slots. You have literally removed and limited features we already had and forced us to GRIND to get them back. Explain yourself.

    That speaks directly to the point I was trying to make about the Player Council. I know there's a cap. Please re-read what I typed.
  • SpacecatsSpacecats ✭✭✭✭✭
    StarSprite wrote: »
    No idea what happened to the other steampunk outfit. I'd forgotten about it until you brought it up. I remember a long time ago someone from eme said they only got the one in their build.

    Huh... is that a thing? Anyone got a link to this? It sounds like a topic that got brought up before I was at EME.
  • Spacecats wrote: »
    StarSprite wrote: »
    No idea what happened to the other steampunk outfit. I'd forgotten about it until you brought it up. I remember a long time ago someone from eme said they only got the one in their build.

    Huh... is that a thing? Anyone got a link to this? It sounds like a topic that got brought up before I was at EME.

    Google image search found this old promo image used by Gameforge. In their build they got two (well, four) versions of the costume: one that had the apparatus on the left arm, and one that didn't. (Four because both dyeable and non-dyeable versions of each.) Somehow, in our build, we only ever got the version with the metal arm.

    It would be nice if the other one could be found. I do think it's in there somewhere...
  • SpacecatsSpacecats ✭✭✭✭✭
    edited October 2016
    vrale wrote: »
    Spacecats wrote: »
    StarSprite wrote: »
    No idea what happened to the other steampunk outfit. I'd forgotten about it until you brought it up. I remember a long time ago someone from eme said they only got the one in their build.

    Huh... is that a thing? Anyone got a link to this? It sounds like a topic that got brought up before I was at EME.

    I also remember you saying you were going to check in on the bravery cool down since other reigions have them come up alot sooner, but we still haven't heard back about that either. :<

    That's a little off-topic, but sure. I think I posted this in the thread where people asked about it, but it turned out that the bravery potions in other regions are actually different items with a slightly different effect (and cooldown). I haven't forgotten about them!
  • Spacecats wrote: »
    StarSprite wrote: »
    No idea what happened to the other steampunk outfit. I'd forgotten about it until you brought it up. I remember a long time ago someone from eme said they only got the one in their build.

    Huh... is that a thing? Anyone got a link to this? It sounds like a topic that got brought up before I was at EME.
    This was way before you were here.

    http://tera-forums.enmasse.com/forums/general-discussion/topics/Ktera-Steampunk-costumes?page=1

    Treesharks post is on page 4.
  • SpacecatsSpacecats ✭✭✭✭✭
    StarSprite wrote: »
    Spacecats wrote: »
    StarSprite wrote: »
    No idea what happened to the other steampunk outfit. I'd forgotten about it until you brought it up. I remember a long time ago someone from eme said they only got the one in their build.

    Huh... is that a thing? Anyone got a link to this? It sounds like a topic that got brought up before I was at EME.
    This was way before you were here.

    http://tera-forums.enmasse.com/forums/general-discussion/topics/Ktera-Steampunk-costumes?page=1

    Treesharks post is on page 4.

    Thanks! You're fast!

    So... from what Treeshark said, it almost seems like the robot arms were added during the creation of the costume. I don't want to derail this thread, but is there evidence of robo-less versions in other regions, or was this just a case of the promo images being a little different from the ones that made it to the game?
  • MeningitisMeningitis ✭✭✭✭
    Spacecats wrote: »

    Thanks! You're fast!

    So... from what Treeshark said, it almost seems like the robot arms were added during the creation of the costume. I don't want to derail this thread, but is there evidence of robo-less versions in other regions, or was this just a case of the promo images being a little different from the ones that made it to the game?

    Yes, they were wearable in skycastles in NA too, I believe. I think it was called an explorer's costume?
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