[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Warrior Revamp
https://www.reddit.com/r/TeraOnline/comments/58hn79/ktera_warrior_revamp_preview/
Edge system now shows on yourself for PVE.
Traverse Cut: removed endurance debuff, now grants you 0.9% attack speed per stack (11.7% total)
Charging Slash: up 20% pve
Rising Fury: up 20%, dmg boost when low hp removed
Combative Strike: up 20% pve
Blade Draw: up 10% pve
Torrent of Blows: up 300%pve and frontal block during animation
Rain of Blows up 6%, reduced cd
Scythe: up 10%pve, double crit glyph now triple, but only for monsters
A-stance: additional 10% dmg to monsters
Poison Blade: removed noc effect
Mangle: removed.
Deadly Gamble: RoB and BD get 10% dmg and double edge gen, Scythe gets 10% dmg and bigger aoe
Summon Shadow: instantly summons on cast and redirects 50% dmg taken by you to the shadow while its up.
New Passive : Deal 1.18 bonus crit damage to monsters from the front
4
Comments
I would call it a "buff" and not a "revamp"... But my guess is: they are calling it revamp just because they are probably changing animations
BHS dev said that, they will make War tank's dps as strong as Brawler. But, Brawler got an endurance debuff skill and best utility skills for gathering and killing mobs.
I think, Transv cut should have 8% endurance debuff as brawler.
It's buff. There is no new skills.
Not sure why people always compare to what other classes have that another doesn't, why don't you do it the other way around? Warrior has multiple short cool down iframes and better mobility than Brawler. Not only that, but you're not even correct on Warrior having no endurance debuff... Combative Strike has an 8% endurance debuff, and the only change for Combative Strike is more damage. It just doesn't stack with another tank, but how is that relevant when Warrior is the tank anyways?
PS: am I still invisible?
In the Korean page it says the effects are "added" and not replacing the previous effects. I guess unless someone with better Korean can confirm or not, or wait and see for the patch.
During the effect, Rain of Blows will deal 10% more damage and receive +1 additional edge point.
During the effect, Blade Draw will deal 10% more damage and receive +1 additional edge point.
During the effect, Scythe will deal 10% more damage and have wider range.
+
50% chance to crit & Lower cooldown on melee skills?
OR
During the effect, Rain of Blows will deal 10% more damage and receive +1 additional edge point.
During the effect, Blade Draw will deal 10% more damage and receive +1 additional edge point.
During the effect, Scythe will deal 10% more damage and have wider range.
Replaces
50% chance to crit & Lower cooldown on melee skills?
Normally when an effect is removed/replaced they state it. As for the debuff, the changes are directed towards a larger group that aren't satisfied with "supporting" the group with the debuff, and I guess an attack speed buff is what they came up with as a reason to use the ability as is. This is partly why I tend not to get attached to classes in games as I've learned to understand eventually things I like get altered to please a bunch of people that aren't really even serious about the class anyways...
No kidding...Honestly, I wonder if BHS even take into account with PvP at all. That double edge generation from DG is really unbalanced for PvP, and people will be eating that 10 edge with every backstab when DG is up.
Yep, that smoke summon will basically act like a shield for you seeing that it takes 50% of the damage the user takes. It'll have low HP, but doesn't change the fact that it can act as a save button for you in a way.