[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Review of the Soulbound patch
Stuff I liked so far:
> The new sorcerer - even not playing it as a main toon, I can see how drastically it has changed (I am alting a sorc). The new skills are both eye candy and powerful, just like sorc should be. The damage is brutal and fast, just like in case of gunners - while the latter ones were for the long time taking the rightful place of sorcerer. Now sorc is just like it supposed to be.
> Removal of stamna - stamina was a very annoying feature, there was simply no real point of it besides being annoying. The removal idea was simply brilliant.
> Nostrums and low cd healing potions available in merchant - old-school mmorpg feeling, always good
> UI changes - clear and customizable
> Guild quest changes - pretty decent change allowing small guilds to achieve more
Stuff I disliked:
> The way of obtaining the Iron and Crimson dragons - simply awful, almost impossible, not really worth it and giving a feeling of p2w aspect.
> Campfires removed - they were also useful for crafting.
Feel free to post your own reviews below =3
> The new sorcerer - even not playing it as a main toon, I can see how drastically it has changed (I am alting a sorc). The new skills are both eye candy and powerful, just like sorc should be. The damage is brutal and fast, just like in case of gunners - while the latter ones were for the long time taking the rightful place of sorcerer. Now sorc is just like it supposed to be.
> Removal of stamna - stamina was a very annoying feature, there was simply no real point of it besides being annoying. The removal idea was simply brilliant.
> Nostrums and low cd healing potions available in merchant - old-school mmorpg feeling, always good
> UI changes - clear and customizable
> Guild quest changes - pretty decent change allowing small guilds to achieve more
Stuff I disliked:
> The way of obtaining the Iron and Crimson dragons - simply awful, almost impossible, not really worth it and giving a feeling of p2w aspect.
> Campfires removed - they were also useful for crafting.
Feel free to post your own reviews below =3
0
Comments