[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85

[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20

Good Job EME - Guild leveling

With all of the mistakes this patch I want to note one good thing EME did. With the change to make it easier to level your guild they made it retroactive as well. I really appreciate that.
«1

Comments

  • ZoknahalZoknahal ✭✭✭✭✭
    edited October 2016
    The problem is not so much on the patch. Is because the Dragons, those mounts we were waiting for so long, well... literally we got lied to. The Royal versions of both iron and crimson dragon SHOULD HAVE been available to obtaing in game like planned. Sadly, EME took a step forward to P2W (sorry i cannot let this one pass) and placed the Royal variants into the Shop. As if the Diamond and ghost dragons were enough. Plus, the system to get the in game dragons..... how can i put it? is basically "50 Shades of RNG"

    We have dragons obtainable in game now, and i appreciate that, but i just cannot let this one slide. Still, i suppose is better than no dragons i guess...

    On another note, I also cannot stop thinking that this decision was forced onto EME. They did said that after many many talks with BHS, they came up with what we have right now. Could it be that BHS were the ones who imposed this on EME? Well, that is unknown to me.
  • edited October 2016
    Zoknahal wrote: »
    On another note, I also cannot stop thinking that this decision was forced onto EME. They did said that after many many talks with BHS, they came up with what we have right now. Could it be that BHS were the ones who imposed this on EME? Well, that is unknown to me.

    FWIW, that is absolutely what happened. They can't outright say that in an official anouncement because of the business politics (throwing your boss under the bus is career death), but they've made it quite clear that this is not the system they wanted. They already had the system that they wanted, and were told no by BHS. This new system is what BHS required to allow them to launch it at all. Considering what they wanted to launch originally, and what we've gotten in the end, it's not like EME was arguing to make it worse in their "many many talks."

    (Gameforge, who also said they wanted to offer them in game, has a system that technically does have it "in there," but they put the tokens on the cash shop, and they drop so rarely and the odds are so bad that it's impossible to earn in-game. None of the regions have in-game distro the way EME had originally intended to do it.)
  • vkobevkobe ✭✭✭✭✭
    no i dont like this patch since i cant use my scroll and potion i crafted

    at least i back to my sorceress, but my alchemy elin is dead o:)
  • VysseVysse ✭✭✭
    Ginjitsu wrote: »
    Vysse wrote: »
    With all of the mistakes this patch I want to note one good thing EME did. With the change to make it easier to level your guild they made it retroactive as well. I really appreciate that.

    You forgot to add "/sarcasm"

    No I didn't I said there are alot of mistakes this patch but I do appreciate that one thing... maybe take off the negative glasses?
  • vkobevkobe ✭✭✭✭✭
    i cant take off my negative glass since i cant use my crafting stuff :3
  • EndevaEndeva ✭✭✭✭✭
    edited October 2016
    Vysse wrote: »
    Ginjitsu wrote: »
    Vysse wrote: »
    With all of the mistakes this patch I want to note one good thing EME did. With the change to make it easier to level your guild they made it retroactive as well. I really appreciate that.

    You forgot to add "/sarcasm"

    No I didn't I said there are alot of mistakes this patch but I do appreciate that one thing... maybe take off the negative glasses?

    Can't... I need them to read!

    http://www.medicinenet.com/script/main/art.asp?articlekey=43046
  • voidyvoidy ✭✭✭✭✭
    Honestly the more I play this patch, the emptier the game feels.

    Mana potions are incredible considering their CD time, so I can basically not rely on my party members in a sense. Tons of content got either nerfed into the ground (DF, SS, etc) or removed entirely (comfy campfires, charms, potions made by actual players). Variety in playing styles was lost by forcing people to use the scrolls the game wants them to use. Streamlining the game in this particular way was, in my view, akin to removing sugar from a soda and labeling it "diet". You can say it's the same product, but anyone who tastes it and has tasted the original product knows that something is definitely missing.

    Frankly, when it comes to the dragons I couldn't care less. There are so many other aspects of this patch that hollowed out the general experience for me, which is a shame since this patch brought a lot of good as well. Lillith's castle, for example, does not kill my FPS at all. And i love vault of kaprima; I'm excited to see it return. My priest keeps people's mana up without any issues, and the healer classes feel somewhat balanced again (from what I've seen so far). But then you have stuff like the things I mentioned in the previous paragraph, and it just feels bad, man.
  • voldy i agree with you for the most part, but p2w mounts are confirmed now. The federation bill store is gone and that is the worst idea ever, how are we suppose to get big head or size change the buddy up code stuff is till giving triple charms. either remove the dragon buff or give it in game for free. also make it much easier for dragons to be obtained, we grind enough as it is and what's with the character locked items, one of the best parts about this game is the broker but this new idea for locking items on toons is just killing me.
  • vkobevkobe ✭✭✭✭✭
    edited October 2016
    no b00b change or small cute elin=tera death for me
  • TheDarkWan wrote: »
    The federation bill store is gone and that is the worst idea ever, how are we suppose to get big head or size change
    Just as a side note, this is a bug and not intended. Hopefully it will get fixed soon, but it may require maintenance.


  • Zoknahal wrote: »
    On another note, I also cannot stop thinking that this decision was forced onto EME. They did said that after many many talks with BHS, they came up with what we have right now. Could it be that BHS were the ones who imposed this on EME? Well, that is unknown to me.

    FWIW, that is absolutely what happened. They can't outright say that in an official anouncement because of the business politics (throwing your boss under the bus is career death), but they've made it quite clear that this is not the system they wanted. They already had the system that they wanted, and were told no by BHS. This new system is what BHS required to allow them to launch it at all. Considering what they wanted to launch originally, and what we've gotten in the end, it's not like EME was arguing to make it worse in their "many many talks."

    (Gameforge, who also said they wanted to offer them in game, has a system that technically does have it "in there," but they put the tokens on the cash shop, and they drop so rarely and the odds are so bad that it's impossible to earn in-game. None of the regions have in-game distro the way EME had originally intended to do it.)
    Called it before that it was forced from BHS, they want to milk NA dry with the dragons.
    The question is, where does this road lead to, are we going to see more of this [filtered] in the future...probably yes.
    Once stuff like this starts its usually a good indication of a spiral leading down the lowest pits, then again we are probably already half way there.
  • For what it's worth, at least sorcerers don't tickle bosses anymore. I'm looking forward to the warrior revamp. My poor warrior is just sitting there, collecting dust because she doesn't deal enough damage for me to fully enjoy the class.
  • edited October 2016
    Ariar wrote: »
    Zoknahal wrote: »
    On another note, I also cannot stop thinking that this decision was forced onto EME. They did said that after many many talks with BHS, they came up with what we have right now. Could it be that BHS were the ones who imposed this on EME? Well, that is unknown to me.

    FWIW, that is absolutely what happened. They can't outright say that in an official anouncement because of the business politics (throwing your boss under the bus is career death), but they've made it quite clear that this is not the system they wanted. They already had the system that they wanted, and were told no by BHS. This new system is what BHS required to allow them to launch it at all. Considering what they wanted to launch originally, and what we've gotten in the end, it's not like EME was arguing to make it worse in their "many many talks."

    (Gameforge, who also said they wanted to offer them in game, has a system that technically does have it "in there," but they put the tokens on the cash shop, and they drop so rarely and the odds are so bad that it's impossible to earn in-game. None of the regions have in-game distro the way EME had originally intended to do it.)
    Called it before that it was forced from BHS, they want to milk NA dry with the dragons.
    The question is, where does this road lead to, are we going to see more of this [filtered] in the future...probably yes.
    Once stuff like this starts its usually a good indication of a spiral leading down the lowest pits, then again we are probably already half way there.

    Yes, it's continuing down the "slippery slope," as it were. As you say, we were already partly there with things like inner armor and Liberation Scrolls. Now, they've taken the next step. I really think BHS management believes that the fact the cash shop item is tradeable is what allows them to still say it's fine, and they're probably benchmarking against the marketing tactics of other Korean MMOs (including those released in NA) to justify that claim. And because most of their competition is already doing it, they probably don't think people will care in the end -- and it's not like they're here having to listen to the complaints (they let EME do that, even though this was never what they wanted to begin with).
  • I personally hated the whole stamina system and am happy to see it gone. Same for those dopey charms.
    As for the dragons, you see, this is a f2p game. The company that makes it gave it to you FOR FREE. Of course you're going to have to pay for cash shop items if you really feel you can't get by without them. It's how the devs and the pubs pay their employees to keep this game going that you keep crying real tears over.
    Honestly every mmo uses the same basic system these days. I'd say if you're so sick of Tera that you'd rather QQ all over the forums than even play the game you should try a new title, but since no matter where you go you'd find yourself in the same circumstance as you are in here, maybe just find a new hobby.
  • DelusoDeluso ✭✭✭✭
    Most F2P MMO I played have some P2W feature. Store selling buff, Elite/VIP 30 days passive buff and so on. Even costume got buff.
    Tera isn't like that, no buff available on store, no costume got buff and there's loot boxes. It's just the Dragon with passive buff which I don't need to explain ruined this game.

    Some says go Dragon Nest for Tera alternative, but P2W feature is all over that place.
    Meanwhile I saw lots of player "threatened" that they will go to Revelation Online.
    News already confirmed P2W feature in that MMO, and my opinion about it:
    VvLB93y.png

    Rumor on P2W feature in Revelation Online, Google it.
Sign In or Register to comment.