[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
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Priest Buffs Removed Upon Teleporting or Disconnect / Logout
Just what it says on the box, Priest buffs are removed upon teleporting, dc or logout. This even happens to the Priest themselves!!
I assume this is a bug, and not by design. A side effect of the new changes to buffs only applying to party members, and the way the game handles checking for these things.
I assume this is a bug, and not by design. A side effect of the new changes to buffs only applying to party members, and the way the game handles checking for these things.
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Die in Manglemire because your healer was dead so you decide to rez outside and run back in quickly? Don't forget to get a rebuff.
Lol good point ;p
eh it's just that sort of thing that makes me think it's an unintended side effect rather than design. It really serves no purpose if it was design. And if it was by design, then why not make it within a certain range, if they are trying to eliminate party sitting (like the way I have my buff priest in party while I'm levelling now but out of range to stop xp leech. At which point they may as well make it an aura.