[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
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Comments
First, it's not 6%. It's 12%. You're missing 2 6% lines.
12% damage reduction makes you go from 60.9% DR against enraged monsters to 72.9%.
So instead of taking 39.1% damage against enraged monsters, you'll take 27.1% damage, which is a 44% difference in damage taken.
Damage reduction is additive, not multiplicative.
You are very observant and thanks for your nutreal and helpful opinions. I just wish the aoe attacks were iframeable though and blockable being on a lancer. (sorc has warp). BV can be iframed AOE dmg from bosses should be too
Well that is very interesting. They really need to have the rolls be more exact then. for example (what it does should be what it says) 39% is what it should say. not 6% x2 why is it saying something that its not giving you? this hidden system should change to help players duhh. Diablo 3 for example does what it says. This is a game we shouldn't have to be a math major to know what we are getting. Lastly how the heck will you know what the base dmg taken starts at? Go in there with no gear??
so stack some hp instead
Just farm for the "appropriate PVE" gears damn it, Conflate is meant for PVP...it's never meant to be a "PVP/PVE" gears, why do you even think that you can run it without one shot on Conflate, or maybe you do not understand what each rolls for meant to be?. I wish LKHM would be harder than now because in fact it is a hard mode which is meant to be hard not easy or "normal". Stop thinking to play easy game and starts putting effort to play the game and run dungeons.