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Vote kicked out of LKNM for using Slaughter +12 gear

24

Comments

  • ArdireArdire ✭✭✭✭✭
    I'm not here to disagree or agree with your perspective but I just wanted to point out that it's interesting how varied the ideas of what either IMS or LFG ""should"" be used for, you're saying that IMS should be for the every day casual, people who are actively looking to get their gear from the dungeon, doing a "normal" paced run opposed to the hardcore +15 speedruns. While I'm more used to hearing people argue this is what LFG, and also guilds, are for, while IMS are for folk already geared just looking for quick runs for VG or whatever reason. Neither is right or wrong, of course, they're both means to an end with no set guidelines. I just think the differing opinions on the two is interesting.

    Anyway, sorry to hear you got kicked. That never feels good.
  • ObsObs ✭✭✭
    Haloist wrote: »
    Ok, at least the misunderstanding is cleared up. Still, even though gear reservation might be the case as you have stated, I still don't condone such actions, which are at the expense of someone else's time. It's just incredibly selfish to want to res gear and still use IMS, KNOWING that whoever joins will be kicked and having his time wasted queuing and having to requeue.
    Not sure if it's a good analogy, but this is worse than finding members using LFG without stating that you're res-ing gear, and then kicking the members out of the party for rolling on that gear, regardless of whether he won the roll or not.

    Yeah that's just rude and definitely the wrong thing to do.
  • The real problem with vote kicking is that there's no CD for it. You can spam kicks all day to the point people will click yes just so it stops popping up. Being able to kick as soon as a dungeon begins is also a serious problem because people try to initiate a kick when someone takes longer than 5 seconds to load in. My old comp was slow on loading screens and I was frequently kicked before I was even in the dungeon. It would go from loading screen to loading screen and I'd be back where I started.
  • HaloistHaloist ✭✭✭
    EndNina wrote: »
    The real problem with vote kicking is that there's no CD for it. You can spam kicks all day to the point people will click yes just so it stops popping up. Being able to kick as soon as a dungeon begins is also a serious problem because people try to initiate a kick when someone takes longer than 5 seconds to load in. My old comp was slow on loading screens and I was frequently kicked before I was even in the dungeon. It would go from loading screen to loading screen and I'd be back where I started.
    EndNina wrote: »
    The real problem with vote kicking is that there's no CD for it. You can spam kicks all day to the point people will click yes just so it stops popping up. Being able to kick as soon as a dungeon begins is also a serious problem because people try to initiate a kick when someone takes longer than 5 seconds to load in. My old comp was slow on loading screens and I was frequently kicked before I was even in the dungeon. It would go from loading screen to loading screen and I'd be back where I started.

    There is actually a cooldown for vote kicking, but if you queue with friends, they will initiate the kick for you too, which is why it's dumb. And yea I've been in your situation before where my loading takes forever so I get kicked out of the party.
  • I'm a DPS and sometimes the queue times are pretty long. Was doing a dungeon a couple weeks ago as a relatively new end game player with little experience. Low and behold, I get kicked twice in a row and had about an hour of my time wasted. First impression I got was how toxic the end game community was for kicking a noob out of the party that was trying to gear himself not once, but twice in a row. Since, those 2 times, it hasn't happened again and I'm finally geared in full Guile. Speaking from a noobs perspective, doing these things discourages other newcomers coming in and might make them leave, it's not good behavior.

    If you want a custom party, then make one, I just don't think it's right to kick people out of instance for whatever reason because it wastes the person's time that's on the receiving end. If you're wanting a speed run and a certain piece of gear, then I still stand by what I said: make a full custom party and have your guild mates help you instead of kicking someone you think might potentially try to roll on your gear/you think doesn't have suitable gear that's to your liking and specifications.

    So OP, in short, I agree with you. It's just bad behavior in my eyes and I do frown upon it. Was doing a run yesterday and some guy tried to kick a person in our group. When I asked why, he simply said "he's not really geared enough for this run, we'll have to carry him." Instead of kicking the undergeared guy, the group opted to kick the guy trying to initiate the kick. We went through the dungeon, supposedly undergeared guy did just fine.



  • ElyannElyann ✭✭✭
    I once got kicked from CW during Kyra's event cause " Sorry m8, u a healer , we need deeps" .
    I get that pain, the system itself wouldn't even be that dumb honestly if it wasn't for the fact that there's lots of elitists around...ever since +15 came out people started asking for +15 only, no matter what. You have alts and can't get +15 ? Your problem . That's how lots of people's logic works nowadays.
    This relatively new upgrade to VM sets ruined the game's balance in both pve and pvp showing how gear ( & money ) are better than skill.
    I myself have +15 on my ninja but I think the whole system should be adjusted, definitely....people with +12 gear can't compete and they get excluded, it's not fair at all.
  • ObsObs ✭✭✭
    Elyann wrote: »
    I once got kicked from CW during Kyra's event cause " Sorry m8, u a healer , we need deeps" .
    I get that pain, the system itself wouldn't even be that dumb honestly if it wasn't for the fact that there's lots of elitists around...ever since +15 came out people started asking for +15 only, no matter what. You have alts and can't get +15 ? Your problem . That's how lots of people's logic works nowadays.
    This relatively new upgrade to VM sets ruined the game's balance in both pve and pvp showing how gear ( & money ) are better than skill.
    I myself have +15 on my ninja but I think the whole system should be adjusted, definitely....people with +12 gear can't compete and they get excluded, it's not fair at all.

    A healer gives more DPS than another DPS.
  • HaloistHaloist ✭✭✭
    edited October 2016
    Kyouhukou wrote: »
    I'm a DPS and sometimes the queue times are pretty long. Was doing a dungeon a couple weeks ago as a relatively new end game player with little experience. Low and behold, I get kicked twice in a row and had about an hour of my time wasted. First impression I got was how toxic the end game community was for kicking a noob out of the party that was trying to gear himself not once, but twice in a row. Since, those 2 times, it hasn't happened again and I'm finally geared in full Guile. Speaking from a noobs perspective, doing these things discourages other newcomers coming in and might make them leave, it's not good behavior.

    If you want a custom party, then make one, I just don't think it's right to kick people out of instance for whatever reason because it wastes the person's time that's on the receiving end. If you're wanting a speed run and a certain piece of gear, then I still stand by what I said: make a full custom party and have your guild mates help you instead of kicking someone you think might potentially try to roll on your gear/you think doesn't have suitable gear that's to your liking and specifications.

    So OP, in short, I agree with you. It's just bad behavior in my eyes and I do frown upon it. Was doing a run yesterday and some guy tried to kick a person in our group. When I asked why, he simply said "he's not really geared enough for this run, we'll have to carry him." Instead of kicking the undergeared guy, the group opted to kick the guy trying to initiate the kick. We went through the dungeon, supposedly undergeared guy did just fine.

    Damn getting kicked 2 times a row? That's really some insensitive parties you got. Don't worry, karma will get them. Would like to see how they feel getting kicked instead.
    I cannot stand how some people can casually kick someone just because of him being undergeared. It's a dungeon for gearing for christ's sake. It is also too damned easy to say "oh I can just kick him", when you're not the one getting kicked and having your 30 minute queue time wasted.
    However, if you're voting to kick when said person is undergeared AND does not listen to advice when fighting the boss, and causing unnecessary trouble for the party, then fine, I'll accept it. The newbie in that scenario would have shown his bad attitude and is showing that he's there to "leech" (aka slowing everyone's run down for not doing the dungeon the proper way), so a kick would reduce that 1 toxic player, making it "acceptable" per se.
    Other than that, there is no good reason for me to accept the vote.

    Elyann wrote: »
    I once got kicked from CW during Kyra's event cause " Sorry m8, u a healer , we need deeps" .
    I get that pain, the system itself wouldn't even be that dumb honestly if it wasn't for the fact that there's lots of elitists around...ever since +15 came out people started asking for +15 only, no matter what. You have alts and can't get +15 ? Your problem . That's how lots of people's logic works nowadays.
    This relatively new upgrade to VM sets ruined the game's balance in both pve and pvp showing how gear ( & money ) are better than skill.
    I myself have +15 on my ninja but I think the whole system should be adjusted, definitely....people with +12 gear can't compete and they get excluded, it's not fair at all.

    Sorry you had to go through that, but they are actually also wasting their own time for kicking you.
    If a healer joined my CW party, I would be jumping for joy, provided he knows how to debuff the boss's endurance. It's like what @Obscumbra said: A healer gives more DPS than another DPS. Only newbie/inexperienced players who don't know the power of endurance debuffs will kick a healer out of those dungeons, slowing their own run down for doing so.
    The ONLY time this is not the case, is if your entire party has +15 gear (meaning the healer wouldn't have joined in the first place).
  • Never happen to me before, maybe bec I already farmed all guile gears within 7 days after new patch.
  • @Haloist

    I also got kicked from IMS partys as I also have a +12 Slaughter sett with decent rolls, for no reason i guess... All the reasons are mentioned here are just BS... And your words are true and i can feel it... Many times...
  • Not sure if my point of view would matter in this case since I've never been deep enough into endgame content to worry about it.
    IMS should never have granted control of party to anyone inside that party, even if the leader left the party should be able to continue without.

    While I agree IMS is the only way to play with people from other servers I'd rather make a ticket to them to address this need rather than abuse IMS for my own gains and screw over other people just cause I can.

    Since cross server parties are possible through IMS I really don't see why it wouldn't work with some other method other than IMS.

    IMS by itself wasn't made just for playing with randoms, it was made so players have a "Quick Game" alternative to looking for group, where they're matched with others that have queued up for the same dungeon, in that regard having long queue times it has already failed it's purpose as far as I see it.
  • aeee98aeee98 ✭✭✭✭
    FKXERYHFT4 wrote: »
    Not sure if my point of view would matter in this case since I've never been deep enough into endgame content to worry about it.
    IMS should never have granted control of party to anyone inside that party, even if the leader left the party should be able to continue without.

    While I agree IMS is the only way to play with people from other servers I'd rather make a ticket to them to address this need rather than abuse IMS for my own gains and screw over other people just cause I can.

    Since cross server parties are possible through IMS I really don't see why it wouldn't work with some other method other than IMS.

    IMS by itself wasn't made just for playing with randoms, it was made so players have a "Quick Game" alternative to looking for group, where they're matched with others that have queued up for the same dungeon, in that regard having long queue times it has already failed it's purpose as far as I see it.

    Then there will be nearly no reason to have different servers to begin with. Might as well put everyone under one server.
  • when you are about to teleport to the instance and get kicked during teleportation. shame for that person. [filtered]
  • aeee98aeee98 ✭✭✭✭
    edited November 2016
    I wouldn't know. I have been ninja kicked on accident a few times (I sometimes do get IMSed back into the same party and they do apologise because they thought I was afk).

    I personally initiate votekick when it is very apparant that the player is really afk. 2.5mins spend on loading is a very long amount of time, and if you are doing something else in the meantime you could at least give a heads up.

    I also initiate votekick on midtier dungeons when I know I can't dps/tank/heal carry a person who doesn't even bother to get himself a cheap crystalbind and has incomplete crystals.

    Prior to this patch I have accidentally got myself kicked because I used the wrong crystals for the wrong situation (PvP crystals for PvE and viceversa), but I make that mistake many more times than I have been kicked, and I fix that really quickly (within the boss fight) for most of them to notice anyway.

    I usually IMS with a healer (or am one) because its nearly 5 times faster than doing IoD. It is also the fastest way to get raw gold in less than an hour if I don't feel like doing IoD (2x KC 2x CW 2x DFNM then 1 random dungeon + daily dungeon). Rinse and repeat with 5 priests and you get what we call a full dungeon maniac. Ages since I queued solo as a DPS because I know it won't pop lol.

  • edited November 2016
    aeee98 wrote: »
    FKXERYHFT4 wrote: »
    Not sure if my point of view would matter in this case since I've never been deep enough into endgame content to worry about it.
    IMS should never have granted control of party to anyone inside that party, even if the leader left the party should be able to continue without.

    While I agree IMS is the only way to play with people from other servers I'd rather make a ticket to them to address this need rather than abuse IMS for my own gains and screw over other people just cause I can.

    Since cross server parties are possible through IMS I really don't see why it wouldn't work with some other method other than IMS.

    IMS by itself wasn't made just for playing with randoms, it was made so players have a "Quick Game" alternative to looking for group, where they're matched with others that have queued up for the same dungeon, in that regard having long queue times it has already failed it's purpose as far as I see it.

    Then there will be nearly no reason to have different servers to begin with. Might as well put everyone under one server.

    Then why is it we do have multiple servers? why does IMS work CrossServer? Please expand on the reasons you think making another alternative to cross server partying other than IMS would make multiple servers redundant.

    Like I've said in my previous post IMS was probably added as a "Quick Game" alternative to looking for group in your current server, and since there are many other servers with just as many players looking for groups to run those instances, they've added the ability to party with others from other servers in order to reduce the time it takes to find a group to play with.

    The fact that some people are using IMS to play with other people from other servers and even control who gets to join the party turns IMS into a Cross Server LFG, those people are already getting exactly what they want, so why not give them the ability to do just that and let IMS be what it was intended to be.
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