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Health potion/rejuv from vanguards and tokens removed

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Comments

  • @Spacecats With the removal of alchemy I think it's important if eme considers adding these potions back to vanguards and token shops
  • NektorNektor ✭✭✭
    LesbianVi wrote: »
    Well, that is why I use those potions above 80% HP, not under 20% lol :D

    above 80% HP exp healer wont bother to heal you unless they got noting really to do. Why you are using portions?
  • posting to keep this thread alive!
  • edited October 2016
    Derpybowl wrote: »
    LancerJiva wrote: »
    They're useless anyways. Always hated getting them from vg

    Both this potions downtime is 30seconds which is best you can get. One heals 50% flat and the other one helps fight off bleeds and overall get you back to 75% HP when your healer is busy or dead. Imo they are far from useless.

    I'm not saying it's a substitute, but one of the interesting things I noticed is that the new health/mana potions they added in this update have a downtime of only 10 seconds. Obviously it's not quite as powerful as these other special health potions are, but it certainly makes them more "spammable" than they were before. They also provide a bonus if you use them when knocked down or stunned, so they're much more potent than the old regular health potions were. So with these changes, it's probably less needed overall.

    You obv have never been to CU and manfighted 1vs5 because 50% hp potion and the new potion stack.

    Obviously I needed more couching words in the statement. All I was saying is that, with the lesser cooldowns, you can spam potions more often so you probably won't need the major ones quite as often. That's it. I'm not saying the 50% or rejuv potions are bad or not needed at all, just that they've changed the dynamic for regular potions. I'm not saying it's a substitute lol. It's because the post I was replying to said that 30-second countdowns were the smallest, but I was just noting the new ones were 10 seconds. It is an attempt to change the dynamics a little bit.
  • BonbonnieBonbonnie ✭✭✭
    edited October 2016
    Psst hey. Potions make a Mystic's job much easier. See, our heals aren't nearly as strong as a Priest's and most people don't know what a mote is soo.... Yeah.
    Oh, I'd put in the obligatory Mystic mote meme but knowing my luck. people are still breathing down my neck.
  • When I'm tanking, I find the rejuv potions very helpful and can't say how many times it saved me so much in emergency situations. It was a surprise to me that they got rid of the old potions such as the HP draught and potion x's. The new 14k hp potion may not seem much but it's somewhat still helpful and only 10 second cd. I find myself using it a bit often when tanking last boss in rmhm if I get hit through block on its 3rd hit. If for some reason I get a debuff though, I find myself using rejuv potion and the 14k hp pot a lot since I would take double damage for a while.
  • TWMagimayTWMagimay ✭✭✭✭✭
    Bonbonnie wrote: »
    Psst hey. Potions make a Mystic's job much easier. See, our heals aren't nearly as strong as a Priest's and most people don't know what a mote is soo.... Yeah.
    Oh, I'd put in the obligatory Mystic mote meme but knowing my luck. people are still breathing down my neck.

    Since when are mystic heals weaker than priest? O.O
  • TWMagimay wrote: »
    Bonbonnie wrote: »
    Psst hey. Potions make a Mystic's job much easier. See, our heals aren't nearly as strong as a Priest's and most people don't know what a mote is soo.... Yeah.
    Oh, I'd put in the obligatory Mystic mote meme but knowing my luck. people are still breathing down my neck.

    Since when are mystic heals weaker than priest? O.O

    I have more flat healing and % than my mystic friend and his target heal still hits harder than mine (titanic vs focus)...
    You should try something like "mystics have less direct healing skills than priest"..

    .
    ...
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    and that ball......is op af
  • LesbianViLesbianVi ✭✭✭✭✭
    Nektor wrote: »
    LesbianVi wrote: »
    Well, that is why I use those potions above 80% HP, not under 20% lol :D

    above 80% HP exp healer wont bother to heal you unless they got noting really to do. Why you are using portions?

    I use potions there, cause they don't really make a change when you are low, at least above 80% I look good :D
  • I noticed yesterday that both <Health Potion> and <Rejuvenation Potion> are still available via Ace Medals as part of the Ace Dungeon system. Unfortunately, they're both 100 medals each, so 8 total between them per day per char depending on how well you do (two S rank is at least 200 medals).
  • Also I think they still drop in Ghilliglade.
  • they do not drop from ghilliglade anymore.
  • Yeah pl0x, give us the potions back.
  • natianatia ✭✭✭
    They're in the ace dungeon shop for 100 tokens each. Though if they could be added back to IoD tokens or as a bg reward, that'd be great...
  • TewiiTewii ✭✭✭
    'Psst hey. Potions make a Mystic's job much easier. See, our heals aren't nearly as strong as a Priest's and most people don't know what a mote is soo.... Yeah.'
    Nice meme.
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