[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
EME completely ignoring instance reset issues?
Honestly, atleast [filtered] state it. And come up with a hotfox or manually server resetting the instance entries.
Where the [filtered] is @Spacecats when it's his job as a community manager to let us know what the hell is going on?
What is EME doing these days recently?
Where the [filtered] is @Spacecats when it's his job as a community manager to let us know what the hell is going on?
What is EME doing these days recently?
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Comments
I agree with you completely. It's very suspicious the way that the past few major patches the resets have stopped working! It seems far more likely that they simply don't want people to run each dungeon lots of times per day. They know full well that people stop playing when they haven't got a target. Targets motivate people. And the sooner people get the achievements or new weapon or whatever they are after, then the sooner they stop playing, and the sooner the companies lose their income. Not to mention the fact that if too many people are playing the new dungeons all day long then it will cause lag problems. So I agree with you completely here, I think the "bug" is deliberate and I can perfectly understand why.
6th day of the new patch = RIP NA TERA.
NA Tera never was so unfriendly like rn.
Good point and now only I realized it actually happens almost every new HM contents comes in..so this is not a "bug" but it's their intention to do so.
Lol...
Nice p2w, how many bg chests did you buy?
In addition, I've merged multiple threads into this one. One of the reasons responses often go unread is because players will create duplicates of existing issues that have been commented on. This splits the conversation unnecessarily (which is why it's against the forum rules), so please avoid doing it by checking for existing threads on the topic before posting your own discussion.
Every patch, there is a major bug that breaks the game. Not sure how you guys manage to do it, but it happens every single update there was aince f2p was out
I'd argue that this doesn't "break TERA," but I agree it's something that should be addressed as soon as possible.
Rumors are going around that this bug is INTENTIONAL now.