[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Bring Back Official PVP Tournaments
Title says it all.
Get a new "Tournament Organizer", ask the community, hold polls, do SOMETHING. Tournaments were a great part of NA Tera and now that they're gone the game just doesn't feel as alive. This game has always had a lot of potential for a competitve PVP scene despite how BHS tries as hard as they can every patch to kill PVP completely.
Get a new "Tournament Organizer", ask the community, hold polls, do SOMETHING. Tournaments were a great part of NA Tera and now that they're gone the game just doesn't feel as alive. This game has always had a lot of potential for a competitve PVP scene despite how BHS tries as hard as they can every patch to kill PVP completely.
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If a game isn't recognized by esport leagues or in any such sort of competitive scene by outside factors than just its biased players, then the game is badly designed for the "competitive scene".
Yeah it does have potential but most people here have zero clue how real competitive scene is like. Anyway, a good step would be to fully equalize Skyring Team or other modes that are used in tournaments, so people can practice. Practice is very important, because nobody wants to watch noobs in an actual tournament who make rudimentary mistakes (if it becomes a real esport thing, aka competitive league gaming). Plus you the audience to be able to identify themselves in the pros, meaning they have to play the same game.
That means they need all skills, glyphs, stats and so on, to match the pros, so they know the only thing separating them from the pros is the skill (thus they can admire them more and "copy their combos" or whatever other noob thinkstyle). This is what attracts people to play games that are in esports and why they are successful in advertising the game. Just ask ArenaNet (developers of GW2) who admitted them joining esport league was the best advertising move they had ever done for the game.
However, a key important thing is not just to "equalize" but also to balance the game around that. Balance is especially important. So, if people think the EQ gear is bad for balance and BHS agree, it needs to be changed. For example to give free +15 like-gear in former Skyring Slam as EQ (i.e similar stats), or let people customize their builds like in GW2 (while being fully eq).
Skyring Slam was good, but it will never join the "competitive scene" unless a fundamental shift happens to the entire game. Because right now it just feels like a "hobby" than a focal point of the game. If a game wants to enter competitive scene it has to be serious about it not treat it as a side project.
So are you satisfied with a mediocre approach or want a real chance to hop onto the competitive scene? That's the question really. Don't be satisfied with just a simple tournament, IMO. Let BHS know we want more from the game's competitive potential.