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Battleground observations
From my perspective, the most commonly qued BG is Kuma.
I would like to suggest that a pro league be established so that it splits the que to place 'regular' and 'pro' in separate pools, only coming together when there is not enough in one to start a game.
In pro games, the win/loss rewards would double. In mixed, it would be 50% more and in regular it would stay the same.
By doing this, it generates a progression for consecutive games and a need to get better at it.
At the moment, its very difficult to get a 'good game' from kuma. I believe this is because most veteran players want to quit asap once they have what they have enough credits.
Kuma should be better than it is because it is likely the most consistently active form of PvP in the entire game that gives rewards.
I would like to suggest that a pro league be established so that it splits the que to place 'regular' and 'pro' in separate pools, only coming together when there is not enough in one to start a game.
In pro games, the win/loss rewards would double. In mixed, it would be 50% more and in regular it would stay the same.
By doing this, it generates a progression for consecutive games and a need to get better at it.
At the moment, its very difficult to get a 'good game' from kuma. I believe this is because most veteran players want to quit asap once they have what they have enough credits.
Kuma should be better than it is because it is likely the most consistently active form of PvP in the entire game that gives rewards.
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Comments
Its just not a typical game mode when you think of the avatars you usually play.
As much as you like to think it is competitive, it isn't,
People who think they are playing Kumas competitively can probably look at the mirror and think for themselves if they deserve real PvP.
Even the old Kumasylum is really for casuals.
Personally, I do prefer the avatar combat. But with the gear score differences, that isn't applicable until you are done with these lesser forms of fun to get the gear. You simply can't fight competent people with huge gearscore differences. So that has so many of us participating in BGs to get it. (especially true when your a gunner trying to take on a warrior)
Can one say its impossible to kill a warrior with a gunner when that gunner keeps track of skill cooldowns and optimal times that the warrior would attack? Maybe... I want to try at least.
Unfortunately, there's no reason to play Kuma other than to get the rewards and I don't think it should be like that. I think it should be fun and rewarding in itself so that its still work, but fun work.
Here's what would happen. Everyone would join the "pro league" because it gives better rewards and the "regular" version would die. So basically you're just asking for kumas to give more credits when it's already one of the best reward:time bgs in the game.
So . . . No.
omg someone who thinks like me. Multiple queue will fix everything guys. and removing kumas also will help pvp scene. who invented kumas. please
It seems you don't play MMOs or games in general or you are just to optimistic/blind, can't decide which one yet but I bet that you hide the UI or just the chat.
Well, you're free to play what you like, but for most people, games are for fun. Yes, even MMOs.