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Tanks these days are fkin lazy

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Comments

  • Brawlerrr wrote: »
    go play a tank and try hold argo pls

    Sure, I'll hold the "argo" better than the tanks nowadays. Like playing tank myself would make any difference.
    Shunkou wrote: »
    I completely disagree with your point of view... "A complete mana boost rotation", at wich point? When you have started the boss, and the tank is just building aggro yet?
    Or when the tank is positioning, because of some mechanics?

    SCHM is not a "Hard DPS" dungeon, and because of this the majority of tanks can't hold aggro... they can't stop to evade/skip/run because you're already 20m away from the boss DPSing non-stopping.

    If that's not your case, my apologies. But as a tank, I really got MANY DPS that do exactly what I said, and because of them, the tank loses aggro, they got hitted, run away from the tank, making him chase to try to regain aggro, run to the healer, kill the healer, kill themselves, and wipe, and in the end: "Noob Tank can't hold aggro while running from the twist mechanic that deals 1m damage in a 20m area that I can safely continue to spam skills dealing a 'decent' 5m hits on boss"

    I'm not that stupid of a sorc to use mana boost rotation at random times, we also need to position and all but we must use it as soon as possible cause it has a long cooldown. Sure i'll consider some "critical" mechanics but dungeons that i've played (till SCHM) aren't even really hard to tank. And sorcs don't run 20m.
  • ShunkouShunkou ✭✭
    edited November 2016
    T5P669R3CF wrote: »
    Brawlerrr wrote: »
    go play a tank and try hold argo pls

    Sure, I'll hold the "argo" better than the tanks nowadays. Like playing tank myself would make any difference.
    Shunkou wrote: »
    I completely disagree with your point of view... "A complete mana boost rotation", at wich point? When you have started the boss, and the tank is just building aggro yet?
    Or when the tank is positioning, because of some mechanics?

    SCHM is not a "Hard DPS" dungeon, and because of this the majority of tanks can't hold aggro... they can't stop to evade/skip/run because you're already 20m away from the boss DPSing non-stopping.

    If that's not your case, my apologies. But as a tank, I really got MANY DPS that do exactly what I said, and because of them, the tank loses aggro, they got hitted, run away from the tank, making him chase to try to regain aggro, run to the healer, kill the healer, kill themselves, and wipe, and in the end: "Noob Tank can't hold aggro while running from the twist mechanic that deals 1m damage in a 20m area that I can safely continue to spam skills dealing a 'decent' 5m hits on boss"

    I'm not that stupid of a sorc to use mana boost rotation at random times, we also need to position and all but we must use it as soon as possible cause it has a long cooldown. Sure i'll consider some "critical" mechanics but dungeons that i've played (till SCHM) aren't even really hard to tank. And sorcs don't run 20m.

    If you know it all, why don't u use this knowledge to help the newbie tank, instead of just saying that they're bad? By what I've seen on your comments, you don't want to taste it by yourself, being a tank is kinda hard right now, because there are a lot of easy DPS classes, and you have to agree, sorc after it's revamp IS easy to deal a lot of damage, even if you just spank your keys. A lof of things may cause the loss of aggro, and ofc, if u see that your newbie is losing it too much ofthen, and he's already using threatening vyrsk, consider lowering your DPS, changing your rotation, os simply kicking him and begging the heavens for someone in the same level as yours... (words of my old guild master, kinda wise guy) ;)

    EDIT:

    With mana boost, if I remember well, Meteor and the charging skill that I don't remember the name, can hit from 20m away or more.
  • Shunkou wrote: »
    being a tank is kinda hard right now, because there are a lot of easy DPS classes

    This is the reason why I posted this in the first place, I titled it "tanks needs more aggro" at first because classes are getting revamped, meaning more DPS and at least in my own opinion/experience it needed more than just skill and gear. Like there's no balance between DPS and tank right now.

    You know how trap IM nowadays, like i can count players that I could help and babysit
  • ShunkouShunkou ✭✭
    edited November 2016
    T5P669R3CF wrote: »
    Shunkou wrote: »
    being a tank is kinda hard right now, because there are a lot of easy DPS classes

    This is the reason why I posted this in the first place, I titled it "tanks needs more aggro" at first because classes are getting revamped, meaning more DPS and at least in my own opinion/experience it needed more than just skill and gear. Like there's no balance between DPS and tank right now.

    You know how trap IM nowadays, like i can count players that I could help and babysit

    The title right now is "Tanks these days are fkin lazy", I'm a tank, and I'm not lazzy... :chuffed:

    But I agree totally with you, tanks do need some rework again on aggro, because or you play like a DPS and beg for a good heal that can babysit you, or you're the god of timing with a 20- ping. I do think this is the main reason why people are leaving theyr tanks and going to DPS... they can't properly do it without being flammed and doomed by "good DPS" that don't know how and when to stop, and it's really stressful.
  • Oh so that's what you mean by the 20m lol. Thought differently, it's kinda hard to understand that part tbh.

    I changed the title cause most people disagree. Lets just hope for some improvements on the game generally cause it's really in bad state imo. Thanks for the discussion.
  • I think part of the problem also is most of the good tanks are always taken by friends, guild or their own static, thus you see so many LFG needing tanks all the time. There is more chance to get a trap tank than a skilled one unless your lucky. And of course in IM you have no idea what to get at times.

    Sometimes when I log in, I may get multiple whispers or asked in chat to tank something and find out they have been waiting for 30 min - 1 hour for a tank. Maybe some days I get sniped by a random invite by guildie, which is funny. The other issue is some good tanks may not want to run with certain parties also as they have priorities at times; like they can predict which party might be better than the other in terms of finishing a run vs a trap run. Anyway so if you combine all of that, you can see why there are usually Need tank in lfg all the time.
  • feazesherofeazeshero ✭✭✭
    edited November 2016
    Shunkou wrote: »
    T5P669R3CF wrote: »
    Shunkou wrote: »
    being a tank is kinda hard right now, because there are a lot of easy DPS classes

    This is the reason why I posted this in the first place, I titled it "tanks needs more aggro" at first because classes are getting revamped, meaning more DPS and at least in my own opinion/experience it needed more than just skill and gear. Like there's no balance between DPS and tank right now.

    You know how trap IM nowadays, like i can count players that I could help and babysit

    The title right now is "Tanks these days are fkin lazy", I'm a tank, and I'm not lazzy... :chuffed:

    Before the title change, I think it was about eclipse or aggro issues at first but the way the thread was going, maybe that's why the title changed to make it consistent.
  • T5P669R3CF wrote: »
    dinners wrote: »
    T5P669R3CF wrote: »
    I'm a lv65 sorc with +15sf weap and +12gloves(both PvE rolls and keen2 etch), +12guilie armor and boots. I'd say a mid-tier gear with decent build and using Yosha's basic PvE skill rotation.

    I've been doing IM dgns up to SCHM and most of the tanks are just horrible at holding aggro, I understand the consequences of IM but this is just ridiculous. ran with +15impe weap and gloves brawler and just with full mana boost rotation i stole it right away even if i only did a decent dps -.- I dont usually do LFG's because people are dicks, looking for elites only and i usually double queue dungeons and battlegrounds. It's been [filtered] for me to get the new tier gears. They(BHS) should've at least considered Eclipse potion, knowing there are still people gearing up and learning. And sorc in PvP sucks [filtered]. zzz

    -You should try tanking then.
    - I think, you don't know about agro system in Tera.
    1. If someone die in party, agro may randomly moves to another party member.
    2. If 2 other dps party member do much less dps than your total dps, then you get more chance to still agro from tank.
    3. Sorc and Ninja can deal tons of damage on boss in short of period. Sometimes, my +12 Guild Sorc steal agro from +15 brawler/ tank too. It doesn't mean they are lazy or bad.
    4. Mana problem. Simply, Nostrum is alot better than Infusion charm. Priest's mana charge is alot better too. I have used lots mana pot when I play Lancer. Lancer use more Mana pot than Brawler. Still, brawler used to pop mana potion more often.

    -At least try tank class. then make complains. You are playing one of the easiest class and complains to tank? I use Stone skins before I make complains to tank.


    Sorc one of the easiest class? LOOOOOOLLLL do you even know your class? it's still the 2nd tier hardest class to play even when revamp mate. ffs

    After revamp sorc, Sorc is 2nd teir hardest class? LOL. Sorc is hard? For me, Ninja and Sorc are easiest and most OP in dps.

  • T5P669R3CFT5P669R3CF ✭✭
    edited November 2016
    dinners wrote: »
    T5P669R3CF wrote: »
    dinners wrote: »
    T5P669R3CF wrote: »
    I'm a lv65 sorc with +15sf weap and +12gloves(both PvE rolls and keen2 etch), +12guilie armor and boots. I'd say a mid-tier gear with decent build and using Yosha's basic PvE skill rotation.

    I've been doing IM dgns up to SCHM and most of the tanks are just horrible at holding aggro, I understand the consequences of IM but this is just ridiculous. ran with +15impe weap and gloves brawler and just with full mana boost rotation i stole it right away even if i only did a decent dps -.- I dont usually do LFG's because people are dicks, looking for elites only and i usually double queue dungeons and battlegrounds. It's been [filtered] for me to get the new tier gears. They(BHS) should've at least considered Eclipse potion, knowing there are still people gearing up and learning. And sorc in PvP sucks [filtered]. zzz

    -You should try tanking then.
    - I think, you don't know about agro system in Tera.
    1. If someone die in party, agro may randomly moves to another party member.
    2. If 2 other dps party member do much less dps than your total dps, then you get more chance to still agro from tank.
    3. Sorc and Ninja can deal tons of damage on boss in short of period. Sometimes, my +12 Guild Sorc steal agro from +15 brawler/ tank too. It doesn't mean they are lazy or bad.
    4. Mana problem. Simply, Nostrum is alot better than Infusion charm. Priest's mana charge is alot better too. I have used lots mana pot when I play Lancer. Lancer use more Mana pot than Brawler. Still, brawler used to pop mana potion more often.

    -At least try tank class. then make complains. You are playing one of the easiest class and complains to tank? I use Stone skins before I make complains to tank.


    Sorc one of the easiest class? LOOOOOOLLLL do you even know your class? it's still the 2nd tier hardest class to play even when revamp mate. ffs

    After revamp sorc, Sorc is 2nd teir hardest class? LOL. Sorc is hard? For me, Ninja and Sorc are easiest and most OP in dps.

    Because it just got revamped? Classes right now aren't balanced and you still need heavy skill rotation to deliver its maximum dps. Dunno if you even played the other classes or just dumb enough to not to notice which are really easy to play *cough* reapers & gunners *cough*
  • a tank losing aggro doesn't mean he's bad or "lazy", it means that the dps is doing their job correctly. now, if the tank can't get back that aggro soon after, then that tank sucks. same goes with healing. if the tank holds aggro all throughout the battle, the dps and healers are not doing their job properly. know your stuff please before going on a pointless rant.
  • XR6GREJ4WD wrote: »
    T5P669R3CF wrote: »
    I'm not that stupid of a sorc to use mana boost rotation at random times, we also need to position and all but we must use it as soon as possible cause it has a long cooldown.

    I'm confused. You said you don't use Mana Boost at random times, but then you say that you must use it as soon as possible? You use Mana Boost whenever the boss is enraged, not use it at any time you wish.

    But that's okay, not many ppl here knows sorc anyways. Even with revamp, people are still crap and of course in your favorite term "lazy" to think how to play Sorc. :P

    I lol'd at *You use Mana Boost whenever the boss is enraged*. Most bosses enraged at -50% hp and you don't have to use mana boost until then? Aye, that's like throwing away your dps. By what i mean you dont use mana boost at random times is that you don't use it at *improper* times, Shunkou gave an example: (When you have started the boss, and the tank is just building aggro yet) and by using it as soon as possible means you use it as soon as possible BUT at the right time(aggro built, positioned etc etc) cause it's fuckin stupid to wait for it to enrage when it just started. Common sense aren't so common ye.
    LYE5HFXP3J wrote: »
    XR6GREJ4WD wrote: »
    Lets just hope for some improvements on the game generally cause it's really in bad state imo.
    Not sure why you think making topic will make a difference to improve the game since this is generally more of you with a complaint. Start playing with people you know instead of Instance Matching System with a bunch of people who doesn't care about playing their class properly. The Instance Matching life is a miserable one.

    Improvements starts with 'justified' complaints. *inb4 ppl asking how is it considered justified lol*
    T5P669R3CF wrote: »
    because classes are getting revamped, meaning more DPS and at least in my own opinion/experience it needed more than just skill and gear. Like there's no balance between DPS and tank right now.

  • cloud3431 wrote: »
    a tank losing aggro doesn't mean he's bad or "lazy", it means that the dps is doing their job correctly. now, if the tank can't get back that aggro soon after, then that tank sucks. same goes with healing. if the tank holds aggro all throughout the battle, the dps and healers are not doing their job properly. know your stuff please before going on a pointless rant.

    So tanks should lose aggro everytime if we are doing our job correctly? And tank holding aggro all throughout means we are not doing enough DPS and heals to steal the aggro? OKAY LOL IM DONE WITH THIS SHT. just what has this game become
  • cloud3431 wrote: »
    a tank losing aggro doesn't mean he's bad or "lazy", it means that the dps is doing their job correctly. now, if the tank can't get back that aggro soon after, then that tank sucks. same goes with healing. if the tank holds aggro all throughout the battle, the dps and healers are not doing their job properly. know your stuff please before going on a pointless rant.

    If tank loses aggro and saying that the dps is doing their job, actually the dps then loses their back time. It's actually the tank is still not doing their job properly. The tank should never lose aggro period. Only time it's okay to lose aggro for a moment is if people start dying a lot and as long as tank gets it back in a respectable amount of time.
  • It's funny how he included healers. Like dude, the fuuck has healers to do with aggro
  • LOL, if a healer gets aggro nowadays by healing both the tank & the dps might aswell uninstall cuz it means they all have the same skill my grandma would have in her first 5 mins of playing tera
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