[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Opening 104 Iron Dragon Loot Box
https://youtu.be/_Osqo_jTzQI Enjoy ;D
0
Comments
It's all just pure rng mate.
Ups and downs, dude. Sometimes the RNG likes you, sometimes it doesn't.
You just compared real RNG with rigged RNG?
(There's also a technical reason why I don't think this is the case: the game server is separate from the cash shop server, and there's no direct connection between purchases on the cash shop and the items you open in game via item-claim. Those items are no different than if you bought them on the broker and paid nothing. If the lootboxes opened through the cash shop interface, say the way Kyra's works, then it might be more technically possible for them to have these sorts of systems, but not likely for these sorts of in-game lootboxes. The cash shop systems are also different per publisher, so I don't think BHS has the time/ability to program this sort of deep integration and not cause tons of problems and lag.)
Anyway, I still say the same thing I've said for years: posted odds and a failure cap. There was one lootbox that did have a failure cap not too long ago, but I guess either the experiment wasn't successful or they weren't allowed to do it again, which really sucks.
And 104 Instance Reset Scroll too.