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How to Fix Battlegrounds

2

Comments

  • PhoergoPhoergo ✭✭
    edited November 2016
    Phoergo wrote: »
    Agree. As a healer, here's my two cents to add.

    Over the past few months, I stopped queuing CS and solo 3s. The EQ gear for healers is ATROCIOUS. DPS keep getting buffed and buffed and buffed, and I still heal a measly 20k with non-existent crit. Now almost any class with half a brain can 100-0 a healer.

    Queues don't pop without healers. Stop treating us like garbage.

    uhh what? i know many priests and mystics who can dance circles around 1 or 2 and sometimes even 3 dps chasing them despite having EQ gear, use the right crystals with the right glyphs on the right skills at the right time.

    Get back to me when you've played a healer, instead of watching a few priests and mystics play against noobs. I have glyphs and crystals for PvP. I used to be one of those healers that could kite half a team with ease. But now it's kind of problematic when dps hit 40k+ and I can recover 20k every 5 seconds. A good dps can stun/stagger lock you until you're dead...if you make one mistake, you have no hope of recovery.

    Not only that, but it completely sucks trying to heal the other people on your team. Especially in cs, when people hitting a gate are easy targets. They take an insane amount of damage and I can focus heal 3 people for like 17k...yeahhhhh....that's totally going to be effective against the other teams aoe.
  • BorsucBorsuc ✭✭✭
    edited November 2016
    posty wrote: »
    You may not like it, but FWC will not pop as eq. It has nothing to do with what you prefer, it has to do with what the community prefers.
    Maybe get off that high horse considering you aren't the spokesman of the community or any more special than I am. Or are you somehow part of the community and the others who want eq FW are not? So I guess nightmare2x2x in this very thread is not part of the community, because the almighty posty says so. Maybe come up with proper arguments or a proof instead of arrogance.
    posty wrote: »
    And over the past month, the fact that I can count on one hand the number of times FWC has popped, is evidence enough that the community prefers unequalized FWC.
    It's evidence that the rewards suck.
    posty wrote: »
    Right now CS, Kumas, and Tanks give significantly better credits than FWC.
    Exactly. Thanks for proving my point why it doesn't pop.
    posty wrote: »
    Everyone does not deserve to start on an even playing field in an endgame battleground - TERA is not a socialist welfare state.
    Of course it's not a state, it's a GAME. Even playing field is nothing unusual in a game, in fact, it's the NORM for 99% of games, video games, board games, everything. You speak as if it would make this game a black sheep amongst games if it had even playing field. When in fact it would make it more normal.
  • edited November 2016
    Borsuc wrote: »
    posty wrote: »
    And over the past month, the fact that I can count on one hand the number of times FWC has popped, is evidence enough that the community prefers unequalized FWC.
    It's evidence that the rewards suck.
    I think you're actually right, but there's a deeper motivation to it.

    I think history proves that rewards are what drives TERA battleground popularity. For example, back when the old-days Kuma's was the most rewarding, everyone queued for it while at the same complaining loudly about how much they hated it. Because ultimately utility (fast queues) beats principle, no matter how "bad" the content is.

    However, since this game has a PvP gear aspect to it, it would make the most sense for the most-rewarding end-game PvP content -- whatever it is -- to make use of that gear, since that will drive participation even further (since you need to PvP to earn the gear). It provides a secondary reason to keep on playing, creating a sort of loop (need the gear to get an edge in the content, the content is the most effective way to get the gear).

    Now, you might argue that PvP should never have a gear aspect to it at all, and it should always be 100% equalized so that it's completely about skill and not about gear. Let's assume for the sake of argument that they could find some way of making equalized gear that was equivalent to +15 gear with the proper rolls for each class, and not the problematic version we have at the moment. But, if they did that, then you'd really need to carefully consider the game's reward structures. At the very least, you'd probably have to a lot more about ranking (as the OP implied), as there has to be some sort of on-going reason to keep playing. Right now they are using a gear race as they do in PvE. I've often questioned whether that's really the most appropriate thing (and they've had lots of trouble balancing it over the year as well), but if not that there needs to be something. Right now it seems like they're kind of deprecating PvP gear bit by bit, but they haven't put anything in its place.
  • Spacecats wrote: »
    Thanks Psionic, I hear you loud and clear. We're currently looking into equalized gear for FWC, and we've been talking with Bluehole about the absence of leaderboards post-Guilded Age. There are a few things coming with Tuesday maintenance that represent some of our efforts (there is only so much we can control as a publisher) but we hope it's a good start towards reenergizing the PvP scene.

    Thank you so much for listening to the pvp community. For once it feels like the minority is being listened to and treated respectfully as a player base.
  • Brynnhildr wrote: »
    Too little, too late.

    People who play for pvp have gone elsewhere to get their pvp fix.

    You're right but it's better late then never. Also, it will prevent the remaining pvpers from leaving at least.
  • Just going to give my two cents. I was extremely disappointed to hear that all the bgs were equalized after focusing on capping multiple characters to get the materials for Ambush gear because I honestly dislike pve heavily. When I heard that fwc was equalized, I thought perhaps a typo or something but it was very interesting to watch all of the battlegrounds slowly die. First with the changes to CS, and now fraywind, and skyring has been dead for a long long time now. I do hope some changes are made. The pvp community may not be the largest but killing off our battlegrounds and with CU being dead on MT there is basically nothing besides 1v1s.
  • edited November 2016
    **Deleted**
  • posty wrote: »
    Borsuc wrote: »
    Maybe get off that high horse considering you aren't the spokesman of the community or any more special than I am.
    Yes, I do consider myself "more special" than you. I have been playing this game for four years. I have held the top ranks in FWC/Skyring/CS on TR and MT for years (and currently am holding them). I have participated in, led teams, and placed in every EME sponsored FWC tournament to date. I point you to this thread as evidence of how the "community" is reacting. Please read every complaint so you can understand our side of the argument.
    Borsuc wrote: »
    It's evidence that the rewards suck.
    The rewards are identical to last patch, when FWC popped every day. If you honestly think that people are not queueing because they can't get imperator mats, you are delusional. I never once told you that I did not prefer equalized gear - I would love there to be equalized gear in FWC, but the current set is not cutting it. Changing the eq gear is not an easy option for EME, but un-equalizing the battleground is possible. Instead of calling me out personally, make a better argument for what can be done.

    I understand you are salty about FWC being reverted back to unequalized, but I can't imagine you disagree with the other changes that OP has suggested, as they are all steps in the right direction.

    please spare us the sweet talk, some of us been playing the game since the start and have countless of hours hitting 10,000 hours in this game...

    fwc been poping last patch cause of vm mats i know this casue i was one of the people who que fwc for this very reason so your fuckin argument is flawed...

    also, you post saying that tank/ kuma is more rewarding in term in credit than fwc... please go play those [filtered] bg and report back...
    just a note, tank/ kuma only pops more often cause they have a larger matching pull otherwise they would be dead too had they been strictly 65 bg... not to mention there's an entry daily limit to that tank crap.
  • edited November 2016
    **Deleted**
  • edited November 2016
    posty wrote: »
    Uh, no, read the patch notes please before calling me out:
    Tank Win: 4600 bc, 2600 ks
    Kumas Win: 2500 bc, 2000 ks
    FWC: 3500 bc, 2000 ks + contribution

    hmm no, u posted false numbers since these are with no contribution.
    i will admit that cs gives more but that bg takes longer to finish so its time vs rewards... fwc is second rewarding bg.

    please show the true numbers dont throw in false numbers to defend your arguments.
  • BorsucBorsuc ✭✭✭
    edited November 2016
    posty wrote: »
    Yes, I do consider myself "more special" than you. I have been playing this game for four years.
    Seems I played it for longer than you have, and on multiple regions. Nice fallacy use you used though, it shows your lack of real proof.

    I don't think you understand what rewards means. You look at numbers and say identical to last patch, are you for real? Look at the whole picture. Look at relative rewards to other BGs or content. Look at the fact that, according to people like you, "everyone has Conflate cause it's so ez to make", so they don't need credits (doesn't matter if it's eq or not). Conflate is OLD gear set, so they have nothing new to get (for say GvG or CU), because it got buffed. Lack of Imp mats doesn't help either. In fact, it's old gear to begin with. This wasn't the case last patch. I cannot take you seriously if you think that rewards staying the same when stuff in it becomes obsolete means "they are the same", really?

    That's how you properly judge rewards.

    Oh: https://forums.enmasse.com/tera/discussion/9221/make-power-hour-permanent

    Your turn.
    posty wrote: »
    I understand you are salty about FWC being reverted back to unequalized, but I can't imagine you disagree with the other changes that OP has suggested, as they are all steps in the right direction.
    You talk as if it's reverted already or know the future. You're the one salty enough to want it reverted in the first place (well by "you" I mean as plural form, not you specifically).

    I'm only salty that @Spacecats has an obvious bias towards certain players, and completely ignores the others, nothing more. It doesn't mean he has done anything (yet). And by "bias" I mean such a strong bias to even take a stance against the developer and so on... you know, requires quite the effort.

    Effort that makes other players salty on purpose.
  • aeee98aeee98 ✭✭✭✭
    What I have seen and expected from the rounds of FWC I have played.

    Reaper is just unbalanced lol

    Priests and Mystics just get deleted once they get stunned and comboed.

    Brawler is (un)surprisingly weak, because lancer still > brawler in pvp which is fair

    Backstab warriors actually get credit off it because without stun reduction the stuns is still near infinite.

    I actually feel less tanky than I were if I am in midtier pve vs a +15 proper rolled vm (with pvp crystals of course) just because of how bad the gear is.
  • I actually like the equalized fwc, it gives opportunity for those with less gear to win matches...

    for what i saw so far, those people with gear carry are losing matches more often cause they cannot get gear carried... yes despite the flaws of the gear like getting an infinite stun you stil stupid to get stunned in the first place...

    don't listen to these cry babies... the only thing missing from fwc is imp mats to revive back along side with scheduled power hours during the whole month.

    just a note, in one of the matches i got kicked from fwc from elitists shits cause i didn't have a glowing weapon despite wearing correct crystals... i don't know anyone in the game and don't interact with anybody to attract haters...

    From what I have seen so far those "gear carried" are still winning, in fact they stomp the enemy team in the first minute and the enemy just go to either swim or afk inside the base, same as when it was unequalized. Really doubt you were kicked because of a blue weapon, it is most likely that you got kicked because of feeding, trolling or using wrong crystals.
  • edited November 2016
    **Deleted**
  • edited November 2016
    JR2N wrote: »
    I actually like the equalized fwc, it gives opportunity for those with less gear to win matches...

    for what i saw so far, those people with gear carry are losing matches more often cause they cannot get gear carried... yes despite the flaws of the gear like getting an infinite stun you stil stupid to get stunned in the first place...

    don't listen to these cry babies... the only thing missing from fwc is imp mats to revive back along side with scheduled power hours during the whole month.

    just a note, in one of the matches i got kicked from fwc from elitists shits cause i didn't have a glowing weapon despite wearing correct crystals... i don't know anyone in the game and don't interact with anybody to attract haters...

    From what I have seen so far those "gear carried" are still winning, in fact they stomp the enemy team in the first minute and the enemy just go to either swim or afk inside the base, same as when it was unequalized. Really doubt you were kicked because of a blue weapon, it is most likely that you got kicked because of feeding, trolling or using wrong crystals.

    nope, i was wearing perfect crystals and it happen more than once... the funny part i'm ranked and usually end up in the top 3 yet i get booted like trash the irony... as i said i know nobody in the game or talk to anyone so go figure...
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