[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
I don't even see designs. I've ran LKHM, RMHM, SCHM, and RMNM around 60 times and I still haven't seen a single design. The drop rate for designs is absolutely terrible.
If you join decent people you can actually experience and progress in the new content.
Another option is being a full on elitist host a raid and having healers dps check every group and boot people.
What I'm getting at is if you don't go with people you know you are still playing the same content so nobody get your hopes up if you plan on LFG.
On the material topic, hey they should just do what they did with plumes make them drop in stacks of 10 which of course is not a good number but it's still a previous vision maker
But that doesn't mean you actually WILL though.
EDIT: Unless I am wrong and RMHM only has 1 entry per reset instead of 2, didn't really check cuz I never really bothered with the 5* dungeons each patch
You can only reset RMHM if you had the RMHM specific reset scrolls, so no, you can't unless you reset every 5 hours. However, based on context, they can't do that due to having a life. Don't think it has been changed either, as last I saw an update only older dungeons can be reset with the normal scrolls.
https://forums.enmasse.com/tera/discussion/8641/regarding-instance-reset-scrolls/
Surprisingly I got a weapon design both runs from yesterday.
I wasn't. I was arguing against your notion that NM is a lot fast.
How did you get "He's complaining about designs" from "Maybe he needs gold for designs"? You went on about how he doesn't need gold for anything except expensive cosmetics. Between boxes, other small drops and the occasional design drop, one can realistically get enough to buy his preferred design. Just because the loot is bad doesn't mean it's non-existent.
Why would you tell somebody to play the RNG game if RNG sucks? Are you deliberately giving bad advice to people on the forum?
I don't think I ever said Envy Crystals are holding me back (if you find where I said that, then it won't bother me if you can quote it). What I said was I lack more Envy crystals than any other mat, when even Lady's are supposed to be rarer. I also think I said (maybe I didn't) that I don't mind farming the dungeon for the crystal and selling the chest; it's a decision I make and have no problem with it. To be completely honest, I'm not complaining about anything. All I'm saying is that I support 2 Crystals dropping because they have in the past (until VM crafting gets a complete overhaul, the "newest" VM is no different from the previous in terms of acquisition). Having 2 crystals drop seriously does nothing to hurt anybody but makes it less of a pain when the guy that died 100 times rolls...100.
To be clear, costumes are not the only thing to spend money on. That doesn't even need to go any further. The reason I'm not complaining about designs is because: I get it. Wait weeks to get the design I need or save up gold to buy it (one dropped the other day that I needed, but someone else got it. Turns out they needed it too.)
All of the reasons I don't want to do RMNM are false? Opinions are one thing, but facts are another. You're telling me that RMHM doesn't drop "25 more" tier 11 feedstock? You're telling me that running RMNM doesn't consume one of my 8 VG that I could have saved for RMHM? You're telling me that RMHM drops the exact same thing as RMNM, and that RMNM is more beneficial and faster? (When you can do two RMNMs in the same time allotted for a RMHM, let me know.) You're telling me that RMNM drops more crystals than RMHM? (Oh right, they drop the same amount.)
To you: slower, less damage, and less mechanics may be a good thing, but to me it is not. I don't want to stand in a dungeon and do nothing (as a Mystic, I literally can stand there and use my debuff and nothing else for the entire fight). I despise RMNM because it is the same thing as RMHM with less rewards. I still stand by the bosses having basically the same HP. As you said, in NM, you can just face tank and stand there and damage everything. In HM, you can't. It doesn't mean the boss has less HP, it just means you can deal more damage to it without being interrupted.
What you aren't getting is that I don't care about farming crystals. It's the reason I sell my boxes. If I was desperate, I would open them, but why would I give up 6k a day on average for 20 tier 9 feedstock and 1 personal alkahest with a chance of an envy? I don't know how you live off of 0 gold with 100 envy crystals, but let me know how you accomplish it. And don't tell me you have tabs full of MWA/feedstock. (And you are aware that RMHM dropped specific reset scrolls on two separate weekends right? I ran RMHM a lot on those weekends, which is why I have so many reset scrolls left. Don't say it's not possible to run 8 RMHMs a day, it's only impossible for people that don't have any resets left -- but for people that do, it is well within reach.)
1: The people that wants VM8 already have their most important pieces and can afford to slack a bit (yay triple drop)
2: Those that don't care for VM8 won't even want to venture in there simply because of the time investment vs potential gain from that instance.
Honestly, EME had a good thing going buffing HM drops. And no I am not talking about turning every boss into a loot pinata, but it should be something that actually gives incentives for people to go in there, as opposed to "eeh, I need napkins.... may as well". Congrats, you just turned the instance into a chore. I fail to understand why they would repeatedly go the ultra stingy Korean route and just turn people off.
Also I think one glaring issue is the number of feedstock we get from each run. I forgot how much we get from each run but I feel it's not enough. I usually tank this dungeon on my lancer (about 45 runs so far) and I'd say 90 percent of my runs so far have been a bit heavy carry at last boss mostly. Also at 1st boss people mess up a bit on color sometimes so it makes the dungeon run really longer than usual. So you can imagine after many runs and considering the loot situation, the motivation starts going down for some people. It's like hard work is not really getting rewarded right. Also we can't run rmhm more than 2 times because not enough reset scrolls left.
A temporary bandaid would be to either increase the feedstock just a little bit or add a jackpot system (like when we enter the dungeon and it shows how much feedstock we can get after clearing).
Honestly, RM1st boss isn't really too harder than one in IOD. It's HP is just ridiculously too high. It's deadly boring for mystic/ priest.
People will make less complaints about RMHM drops too.
^
Even before we got patched I called it, boss boring as [filtered] rehashed [filtered].
Rather patches just be the 3rd boss only GG
And iunno fight mobs or solve puzzles or idk sumtin new
Fishing even yeah do a RMHM and to get to queen need to catch a magikarp
GG
See sumtin new not hard.