[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85

[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20

One TERA update to save them all

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Comments

  • Aulon wrote: »
    Zoknahal wrote: »
    Aulon wrote: »
    xvct wrote: »
    A quality of life patch is needed. Player housing, fun quests, epic story lines, fishing, mini games, more emotes, a /lay or /sleep animation, cool in-game trinkets and gadgets (stuff like the sand castle and toy tanks). The game needs more horizontal content, not vertical.
    But rip us. Most Korean MMOs aren't about that life. And certainly not BHS.
    The best we got are the heroes at EME and the events they come up with.

    The new generation of Korean MMOs are going back to that style

    We can only hope that BHS will adapt instead of staying behind.

    With Nexon helping BHS now it is my hope as well

    Highly unlikely. Nexon killed many of it's best titles.
  • - Remove +15
    - Remove or significantly nerf reaper, brawler, gunner (to the point where they are completely useless)
    - Bring back nexus
    - Balance the gears (best gear must be less than 3% better than 2nd best gear, new gear must be less than 3% better than current gear) to end gear treadmill
    - Remove 65 cap in CS
    - Bring back guild bank
    - Remove p2w dragon
    - Remove guild buffs
    - Just remove this whole guild patch actually, it's a complete disaster and nothing good came from it.
    - Bring back old kumas. Yes, it was actually very fun during the ~2 months when it was balanced, 50% win rate on average.
    - A lot of what xvct said before:
    -
    xvct wrote: »
    A quality of life patch is needed. Player housing, fun quests, epic story lines (and not just long cut scenes), fishing, mini games, more emotes, a /lay or /sleep animation, cool in-game trinkets and gadgets (stuff like the sand castle and toy tanks). The game needs more horizontal content, not vertical.
    xvct wrote: »
    The game needs more horizontal content, not vertical.
    xvct wrote: »
    The game needs more horizontal content, not vertical.
    xvct wrote: »
    The game needs more horizontal content, not vertical.

    Raising level cap is like using band-aid to treat cancer, the stop-gap solution doesn't even hit the actual problem.
  • TsuTsunEmi wrote: »
    - Remove or significantly nerf reaper, brawler, gunner (to the point where they are completely useless)

    Being an almost purely PVP player who's played every class, I don't see a problem with the classes you've mentioned. They certainly don't need to be removed or nerfed so bad they're useless, the only class that is OBJECTIVELY broken is ninja. This is proven time and time again, a +15 ninja will on average do much more damage than other classes in PVP/PVE. This isn't me whining, I've mained a ninja and know first hand how broken it is. Try any EQ BG (like 3's or CS) with ninja, the damage is just insane compared to other classes.
  • new lore, content, new continents, etc.. can all be achieved without a level raise.

    like said before, all the balancing should have been done with either a level cap raise at the same time, but by now, it would just mess everything up again. i assume level raise would also mean a new skill? that would mess things up. also the level cap raise on its own isnt "new content". it is less than 0.05% of your time spent on leveling between 65->70 and the next cap. it just prolongs the time for noobs to reach the new cap.

    On the other hand, the balancing probabably will be undone by the new class that gets released 8 Dec. But altogether, a level cap raise isnt required to bring back a new wave of players. Opening a new content, starting a new Lore, bringing new boss monsters, mechanics and more will do just the same thing.
  • Dvsv wrote: »
    Only thing BHS (or the original devs...) did right was the combat, everything else is a mess..
    If they think this game will live with only the combat system and, every 3~6 months, endless gear grind, reskinned bosses and old nerfed dungeons, broken classes, huge imbalances and infinite game breaking RNG, they're VERY wrong.

    BHS has proven for the past 2+ years that they're clueless and lazy to manage this game...
    And maybe it's something with this dead MMO genre too. I mean, game breaking RNG on top of RNG for gear progression, endless gear grinding and nothing else feels so 2004...

    Anyway, just mark my words:

    Tera's new big patch:

    *New broken gender/race locked class that will deal 50~100% more dps than everyone else. Of course BHS will spend the rest of the next year buffing (and "fixing" what was ok) every other class.
    *2 "new" dungeons, both with 2 IOD BAMs without AI that jumps all over the place. Maybe the last boss will be something almost new..
    *Lots of sub 1 sec one shot mech with disabled iframes ofc to rekt high-ping players. They think that cheap mechanics = hard mechanics and everyone on korea got 10ms so whatever..
    *Of course, new VM9 gear with a bigger gap vs VM8.5, what's tera without gear grinding?
    *More additional useless RNG cuz they think that more RNG = longer content lifespan, ofc players love to burn 400 semis to reroll a single jewel or fail 200 tries on +15, nobody will quit...
    *More p2w items cuz for a dying game it's all about the whales. Maybe a new dragon with 3x crit passive or new op cash shop head accessory..No need to worry, we can grind 1M gold and buy in game from TB!
    *New stupid decision that nobody asked for, like what they did with instance reset scrolls. Maybe a huge fod/mats nerf?
    *Dead pvp ofc...
    *Bugs, lags, DCs, ping spikes, etc
    *1K~1.5K total player base, maybe another server merge?

    etc..

    That's the most that i expect from this game now.



    Everything you just said is exactly what will happen.
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