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FLURRY OF BLOWS

edited December 2016 in Game Suggestions
Please, EME, do whatever you have to do to get this back as a separate buff. It makes no sense to move the Flurry of Blows effect into Fiery Rage. In order to use it, you now have to take an endurance debuff. That's in addition to the decreased duration.

And it's even worse with Intimidation active. The Silent Rage debuff, which acts as a cooldown for the Flurry of Blows effect, doesn't trigger until after the Flurry of Blows buff ends. That means taking the 35% duration glyph also increases the cooldown. It also means you have to pay attention to your debuffs to know when you can get Flurry of Blows again. It doesn't make any sense whatsoever.

This isn't a buff for Berserkers at all. It's a nerf.

Comments

  • It's pretty much out of EME hands. The skill will remain combined until BHS gets to revamping the class. And yes this is a nerf to the Zerker class because we're the most OP class in the game.
  • SchwerpunktSchwerpunkt ✭✭
    edited December 2016
    Except they aren't OP at all. Berserkers are always rarely ranked in PvP, and when they are it's nowhere near the top, and require too much skill to do well in PvE that they're the least played class in the game.

    This doesn't seem like an intentional nerf, but laziness and shortsightedness by BHS. The increased duration glyph also increasing cooldown is obviously something that wasn't intended, as it doesn't function that way for any other class in the game, and having to pay attention to a debuff rather than the skill cooldown is an incredible design flaw that's also unique in the game.
  • Except they aren't OP at all. Berserkers are always rarely ranked in PvP, and when they are it's nowhere near the top, and require too much skill to do well in PvE that they're the least played class in the game.

    This doesn't seem like an intentional nerf, but laziness and shortsightedness by BHS. The increased duration glyph also increasing cooldown is obviously something that wasn't intended, as it doesn't function that way for any other class in the game, and having to pay attention to a debuff rather than the skill cooldown is an incredible design flaw that's also unique in the game.

    bhs would have to play their own game to know that which like uh they don't apparently LOL
    just have to look at class balance changes from time to time :awesome:
  • Was being sarcastic with the OP comment. =)
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