[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
They could change a lot of things and tie it to housing, but the issue is they had an already bad crafting system and killed it over time. The game lacks a lot of other things that other games have had and are starting to have as a fairly normal thing. They focus too much on the gear cycle and don't add much else beyond exploitable group content like Rally, CU, Alliance, etc.
All housing would change is potentially less people afking in HW/Trading Post/Velike/Outside RM/LK. You can do your exploring whether there's housing or not.
I'd imagine people have a certain...idea of what player housing is and it seems fairly consistent as nobody feels the need to give details. So, I'm curious as to what it does, I guess. Is it an instance you buy furniture for and then invite your friends over for a tea party? Is it more like Farmville within an MMO? What is the purpose of player housing?
https://forums.enmasse.com/tera/discussion/comment/97958/#Comment_97958
It still depends... Sky Castles were housing, and people didn't like that since it was basically just a building to say they did something. I don't know what kind of housing people are asking for, they aren't really referencing any to games I've played, nor do they explain what the housing had they liked. People generally just like owning something, and working towards it, but I find it unlikely BHS will provide a housing system people would like, especially given Sky Castles were poorly done, and they did say they were considering guild housing as a replacement. Just look at any "feature" they add, it's normally poorly done compared to other games. Sky castles, flying mounts, any form of leader boards, etc.
Me to and I want a place on the wall to hang Elin heads.
I think some also included some sort of mini-dungeons/instances
Well that's your opinion then. If you go to Lumbertown, Crescentia, or even Highwatch, you can interact with people there who are generally bored and doing some really goofy stuff as a result. The ability to go to a major town and see a group of people in the more popular areas is what makes a game feel alive; housing takes people away from that, makes the cities and towns emptier than they already are. That's my main point.
Edited for grumpiness, was mad about something else when I typed this up.
That's...absolutely pointless. Tera's world is huge, you can easily find a place to hold your tea parties.
@Yamazuki It really depends on what they decide to do. Sky Castle weren't popular because, well, they didn't actually -do- anything. And getting to them was too much trouble if you didn't have the spot in journal. If they make player housing that has an actual purpose, that could be interesting. But you are probably right and it'd just be a room you can buy furniture for(that you can't even use because /sit is not suited for it and there's no /sleep or anything else one could do in a house) and it'll ultimately be a waste of development resources.
It is for you, not for others, that I will agree on or it would not be so popular in other games as well as something that was offered as a perk during BETA promo and meet with excitement,
ye the sim in tera with cute elin
it would be nice if i can sleep outdoor with great weather, great sky and no bugs bothering me, and everyone else is doing the same.
But no, it is cold outside now LOL