[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
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[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
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Comments
That's due to the profit generated from NA is pretty low compared to Asia. They're no different than any other business, if they felt taking feedback from NA would give them money, then they would. There's a lot of things they could do to make things better in NA.
doesn't part of the second article directly contradict this though?
"Tera's release in North America was a bit complicated. Month before Tera's release in NA was Diablo 3, and month after was Guild War 2. Because of the competition, we shifted our focus to the Chinese market, because Free-to-Play games were very popular in China. But after some time had passed, Tera ended up doing best in North America compared to in other countries. " - taken from https://tera-forums.enmasse.com/forums/general-discussion/topics/BHS-Elin-saved-Tera?page=1
as promised
Nope, their money comes from NA actually not Asia, you've been misinformed.
Did you actually spam messages? It automatically times people out for that kind of stuff
Well, it's pretty different. They half-heartedly made a single outfit, it sold gangbusters worldwide, and then they made more. That's sort of an easy choice. I don't think they can just half-heartedly make a male class and see that kind of overwhelming global success. If it were as easy to make as an Elin school swimsuit, no problem...
That said, I do think your overall point isn't wrong. It's not like they don't know the forum opinion on this from years of the same complaints. They're either waiting until the day comes they finally do it, or have just decided it's not worth it.
I guess my question with that would be, if they where going to half-heartedly try it, wouldn't the Lunar dancer be the perfect time to do so since it looks like a number of it's animations are recycled thus cutting back on production time? I think again since they're releasing a class that looks to share animations with other classes, know there is a demand in NA for males, but didn't bother speaks for how they're taking the feedback on people wanting male toon and throwing it right in the garbage, instead of saying how can we try this, with a minimal investment.
AzathothIsLove
Tnx mate.
The article said NA did better than some regions, not all regions. It simply means NA is doing better than China and Europe. The article plainly says Japan's "odd" requests saved the game. Japan was doing bad and they didn't want to listen to them, but they did half-heatedly and the cosmetics ended up being extremely successful anyways. The bottom even says "If we ignored Japan then Tera wouldn't be here". Japan is in Asia, not North America. You can't only read part of an article that fits your narrative and ignore the rest. Context in its entirety fairly important.
Citation Needed.
None of the sources that mention Tera mentioned Tera in just NA. It's always labeled as "West" vs "East". With West having NA and Europe combined with East being just Korea, since they left out CH/JP for what ever reason. NA and Eu combined had 58% for 2015 which is extremely low when you consider the United States alone holds a massive market share for games globally.
The RPG genre is not popular in NA. Adventure/Shooters/Action are the top 3 types of games with RPGs being pretty far behind them. NA studios haven't been developing much RPGs for a reason, and one of the big RPGs was even canceled. A lot of RPGs in NA come from Asia (mainly KR or CH) for a reason. Tera is basically competing against WoW, FF and then a bunch of Chinese and Korean MMORPGs. The majority of KR MMORPGs see their revenue mostly come out of Korea, with the rest coming from every region combined; the opposite is also true, a lot of NA made games have higher revenue in NA. However, they don't want to focus on each region individually, they tend to focus on the biggest one, Korea, and shove that to every region with minor region specific changes (if any).
Tera has a lot that the NA player base does not like. Pay to win is seen as a big no, and grinding for weeks for gear that is replaced shortly after is also a big no. Gear based pvp is largely unpopular in NA, and a poorly optimized game is bad in NA. Look at any major game in NA, they all run on low end computers. Korean games require a lot of changes to be made to really compete in an already unpopular genre. Realistically, BHS is too small to make many changes to Tera to appeal to NA and then Eu individually. They already lose track of some simple changes we have as it is, since they're focused on producing and rushing the content to every region.
I never saw any of these questions asked on the live stream. did you get any of these questions asked or answered behind the scenes, and if so, what were the answers?