[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
Found a little extended version, the animation and game play is kinda cool, almost feels like slayer but with a flashier rotation & bigger aoe.
I'm wish the class come with a steep learning curve, hopefully.
I doubt there will be a steep learning curve with so few skills to pick from (and probably no timing required). A typical new-gen class.
About overhand strike type of att... any long weapon can have similar att of it
Play a lot of games and you will found out that they just copy of each other - on ideas on skill animation etc
why? where you think game developer get those skills animation form? material art = =
And I already give up relating brawler and Vi. XD
On male it would be Solar Warrior.
Burning sunbeam and drop your fps below 10