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How playable is lancer with 300 ping?

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Comments

  • feazesherofeazeshero ✭✭✭
    edited December 2016
    I usually play at 25-40ms on my lancer but there are rare occurrences when ping jumps to around 100-200 (due to the current ping issues we have atm), the play style that I'm accustomed to, totally changes for me. It's like I'm having to time things 1 second ahead and lose out on uptime. When it goes near 300 ping or above, it's nearly impossible. There are softwares out there that help reduce ping; might be something worth looking at as a possiblity.
  • feazesherofeazeshero ✭✭✭
    edited December 2016
    Yamazuki wrote: »
    5H96Y49G6D wrote: »
    Most cases?

    See this [filtered]? Excuses cuz you know you wrong lol
    No all I read was:

    no dmg = keep aggro.
    Yamazuki wrote: »
    ...I suppose Lancer is fine since it holds aggro even with the reduced damage, something people often ignore...

    Guess we seeing diff. things right or MOST CASES :P

    Contrary to popular belief, tanks don't have to deal absurd damage to hold aggro, even in groups where damage exceeds 2m/s a Lancer is dealing less than half their damage in some cases. There are even instances of Lancers doing around 800k/s with the dps still be at/around 2m/s. Lancer is more than capable of being around 2m/s yet so many Lancers are closer to 1m/s and still hold aggro. I wonder why? Maybe because Lancer didn't have their threat generation balanced around the new system or their increased damage? Their lack of need to deal dpps is partly why Lancers aren't known for high dps even though the class is capable of achieving high dps. Brawler, and soon Warrior, are the only tanks that really "need" to deal high dps as tanks as they offer nothing that Lancer has. Isn't it funny how Brawler is "op" because it can do around the dps of a dps, yet a Lancer doing the same thing, with better debuffs, party support, better iframes, mobility, damage reduction and absorb/shield on top of lazy threat generation isn't op?

    Also, I don't provide cookie cutter advice, not everyone tanks for the top .1%, and it's pointless to offer them suggestions as if they were. Then again, you and others don't care for facts and like sticking to made up balance points that don't exist. How about explain how I'm "wrong". Most data can be found on the you know what site, and I have over 200 sheets worth of data from my own runs.

    I somewhat disagree with some of the things that are mentioned here. While lancer does have aggro glyphs, it still has to deal a certain amount of damage to hold aggro. Maybe with a poop dps group, lancer don't have to do as much damage but with more skilled parties, the tank has to be real good. On my lancer I don't use threat glyphs anymore, so the only threat I have is on the weapon just like brawler. I usually rely on my dps to hold aggro and been consinstently been able to hold against sorcerers, ninja's and archers (2.8m, 2.0m+, 2.0m+ respectively).

    If you check the dps parses, the highest dps lancer is at 1.9m-2m at rmhm. Even if a lancer should average near that amount, it would require a full try hard from everyone with no screw ups and perfect debuff/buffs/enrage/hurricane utilization. In the last patch 2m was more possible because of the double heals endurance debuff stacking but in this patch that debuff doesn't work anymore. The potential is always there for 2M but it's not always possible. A lancer doing 1M-1.5m or imo is really good and only a small percentage of them can average this. Considering the lack of tanks, I'm sure most parties would appreciate that kind of performance from a lancer over one that does less than 800k/s. Any lancer with Imperator or higher should easily get 1m at least assuming the party is at least decent comp and skilled.
  • Yamazuki wrote: »
    5H96Y49G6D wrote: »
    OK let me see cuz now you said Lancer 800k/s DPS is low for your typical tank trolol and that Lances can get 2m/s whenever they feel like it that they just don't want to.

    K I wanna see vids of you doing 2m/s whenever you feel like it and I wanna know how many ppl here think 800K/s is low for the typical Lancer in an LFG

    Waiting

    Make up your mind. Are we talking high end groups? Or low end groups. You can't switch back and forth to your liking. In average lfgs the average dps is so low a Lancer could gold aggro doing simply 200k/s. So, I don't even see your point. High end dps tend to only play with high end tanks when they do dps runs, or friends. Leaving mediocre dps to play with mediocre tanks, meaning the tank doesn't need to do much damage to hold aggro.

    It's also not difficult to do 1.5m~2m/s as Lancer. As I said, Lancers do not "need" to, so only a couple ever do. My personal skill has nothing do with what a class is capable of doing as proven by several individuals. Maybe you aren't skilled enough to do so? I surely am not, since I don't play Lancer. I am initially a healer main, and even though I have more than 1 character that can achieve 2m/s it's honestly none of your business nor is it relevant for this discussion as I never talked about my personal skill, nor yours. Even if I showed you a video you would disregard it and make up some pointless excuse, like someone else did the last time.
    aeee98 wrote: »

    Lancer still has some skills with a higher aggro modifier from what I remember. Still doesn't justify playing lancer on too high of a ping due to how clunky it becomes sadly.

    WTB lancer rework for high ping players.

    They do, and even still have glyphs for more aggro. All classes are pretty bad with high ping, honestly.

    If you play a healer as a main class, I'd suggest not speaking about lancers averaging 1.5m-2m dps. By checking you know which website, you would know what I mean. Some of the best lancers that I know have average near 1.5m-1.8m and the highest right now is near 1.9m-2m. Last patch it was much easier to achieve near 2m if you had a godly party than it is in this patch. If you played lancer as a main, you'd understand more of the specific numbers. Just pointing out false numbers is not very ethical and gives false hope to other lancers who are trying to improve their play.
  • 5H96Y49G6D wrote: »
    OK let me see cuz now you said Lancer 800k/s DPS is low for your typical tank trolol and that Lances can get 2m/s whenever they feel like it that they just don't want to.

    K I wanna see vids of you doing 2m/s whenever you feel like it and I wanna know how many ppl here think 800K/s is low for the typical Lancer in an LFG

    Waiting

    Yeah I want to see this too. I main a lancer and I know what lancers can average for a high end party. But seeing the comment from that person about lancer doing 2M, only a very tiny percent of the lancer population can average that and that is considering a full try hard will from all 5 people in the party.
  • 5H96Y49G6D5H96Y49G6D ✭✭✭
    edited December 2016
    Hijikata1 wrote: »
    5H96Y49G6D wrote: »
    well, high ping players can hit 1-2m on their DPS so................................
    So they are good and with lower ping they could do much more :3

    iunno its wat other ppl on this forum state

    tbh I don't think its possible but nvr say nvr is it easy of course not.
  • feazeshero wrote: »
    5H96Y49G6D wrote: »
    OK let me see cuz now you said Lancer 800k/s DPS is low for your typical tank trolol and that Lances can get 2m/s whenever they feel like it that they just don't want to.

    K I wanna see vids of you doing 2m/s whenever you feel like it and I wanna know how many ppl here think 800K/s is low for the typical Lancer in an LFG

    Waiting

    Yeah I want to see this too. I main a lancer and I know what lancers can average for a high end party. But seeing the comment from that person about lancer doing 2M, only a very tiny percent of the lancer population can average that and that is considering a full try hard will from all 5 people in the party.

    Now ty a real fellow lancer laying down the smack.
    Always problem in Tera DPS/Healers telling tanks how to tank.
    Them thinking they also, know how you should properly tank cuz they watch der guildy/ did a few runs

    Like you say 2m possible sure.
    Could that occur in every run trolol talkin out his or her [filtered] right der.
    I definitely want to see his or her pages of 2m dps clears with his or her "I don't have a lancer" RMHM clears

    Talk about BS and this game wonders why Tanks are bad/ non existent cuz of [filtered] like this hombre.

    Just so you know, I'm no tryhard, prob laziest Lancer that can clear HM dungeons and crap mid tier gear with IMP + 15 lance. I'm also no master of my class nor do I care to devote the time and swipes to "it gud". But I DO know when some1 is full of [filtered] especially when you ask em to put up and response is wait for it...............spread sheets trolol spread sheets LMFAO!!!!
  • HipsterDyozHipsterDyoz ✭✭
    edited December 2016
    Is totally not playable for lancer, constant 300ms is just not playable for any classes even the ping-friendly class like sorcerer. I am playing at 220ms -270ms ( with all the spikes/lags ) and tried all the classes also been switching one to another, I would suggest you to play sorcerer or maybe brawler to see how it goes but definitely not lancer/warr/archer because it is way too much pain to play with ( desync, etc ).

    Just my opinion by the way.
  • Guys, if u want hit more than 1m/s all u need is good gear to be allowed to facetaning some of hits, u need good healer, and not dying DPS so agro will not switch, u have to play dungeon where positioning is not important. For example first Boss VOk - easy 1.5m/s. I saw video full ambush lancer with 30 FPS doing 1.3m/s RMHM last boss but he had full ambush, he could eat his hits, because healer healed him always in time. He got mystic and priest on party, and all possible drugs on.
  • aeee98aeee98 ✭✭✭✭
    Hijikata1 wrote: »
    Don't play any class with 300 ping...
    XR6GREJ4WD wrote: »
    More like don't play any MMO with 300 ping and over.

    Then give Tera an Australia or SEA server lol.

    There are seriously not many good MMOs in our region, the sole reason why a good handful play here.
  • u can do very high dps as lancer with small ping when your team is skilled also. When u have high ping u still can deal decent DPS if ur team play good. If u dont now "why its like this" it mean A. U Never played lancer. B. U played lancer, but u sux as lancer C. U played with bad lancers no matter their ping. For me as lancer its very easy too keep agro, but when DPS i lose that agro, that mean boss move to someone else so i have to take agro back to make it easy to backcrit again. Its mean i waste DPS. When DPS die, healer have to ress it, and if i will do a little mistake, i need to play more carefull, since healer busy with buffing/ressing. On RMHM when DPS fail to get curse/sphere, i have to do it instead so i lose much of hp, and need to play more careful. If u wanna high DPS from lancer, allow for this, stop dying, heal faster, i dont know :3
  • Hijikata1 wrote: »
    u can do very high dps as lancer with small ping when your team is skilled also. When u have high ping u still can deal decent DPS if ur team play good. If u dont now "why its like this" it mean A. U Never played lancer. B. U played lancer, but u sux as lancer C. U played with bad lancers no matter their ping. For me as lancer its very easy too keep agro, but when DPS i lose that agro, that mean boss move to someone else so i have to take agro back to make it easy to backcrit again. Its mean i waste DPS. When DPS die, healer have to ress it, and if i will do a little mistake, i need to play more carefull, since healer busy with buffing/ressing. On RMHM when DPS fail to get curse/sphere, i have to do it instead so i lose much of hp, and need to play more careful. If u wanna high DPS from lancer, allow for this, stop dying, heal faster, i dont know :3

    Lancer can always do high dps if the overall party dps is high and assuming that the lancer know their class very good with good ping. This includes the dps classes in the party carry their own weight and keep up their dps consistently, allowing the lancer to easily average 1m or above against most bosses. This also assumes that the party composition is also good. Also the mystic and/or priest keeping up their buff/debuffs correctly helps a lot to the overall party dps. When people start dying a lot, the overall dps lowers drastically for everyone. I tend to end up taking curse sometimes at last boss in rmhm and since I'm in full ambush now, it's real easy to tank that. But if my HP is low for some reason (ex: spheres or waiting for healers to get back) and boss (unenraged status) start attacking me before 3rd hit, I usually just iframe it rather than block it.
  • Wow so many comments! I thank you all for your insights regarding this topic. I have read it all and the conclusion I've come to is to test it for myself and see how it goes. I am a part of an awesome guild in which I could do some practice runs with my guildmates and see if I am able to hold aggro even with their high dps. So far even with my ping, skills are chaining the way they're supposed to chain I just need to time it right especially shield bash>spring or shield bash>onslaught which fails if not timed correctly. But I'm still in the process of leveling it up to 65 so we'll see what happens :)
  • Since archer patch u need a 100k/s min damage to keep agro whole run. U can do it with t4 weapon, u dont even need to try hard to keep agro. And yes, i talk about lancer + ambush people. Li play with 160 ping, full defence, and i do only 500k/s in most of dungeons, but still i can hold agro and debuff boss. I buff rest of the party, and their dps usually improve labout 1/4 ^^
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