[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
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Chsalia
About
- Username
- Chsalia
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Comments
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Slayer High ping builds are really straightforward. You just pick the shittiest possible combo route because that's the only one that'll work. Sometimes there isn't one that works at all. Also Spacecat's comment is somewhat disingenuous. Understand…
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Has anyone gotten talisman jackpot from anything other than CS this month? I've only seen talisman jackpots in CS so far.
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(Quote) Seems fine, but with power hours it will probably just still be the same bg popping over and over. This would be nice to have though. (Quote) For the current content, no. This is a terrible idea. Be really really careful about introducing …
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PvP (other than middle of a 3s round or major FW teamfight) really isn't so cut-throat that you need to be perfectly focused on the game 100% of the time. Most people still chat in guild / discord / alt tab to do random [filtered] during BGs, it's …
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Negotiating in BGs should be enabled and this shouldn't even be a discussion. When someone negos you you don't HAVE to deal with it immediately. If you don't have the time you can just ignore it or /w them "in bg sry". BGs other than 3s …
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(Quote) Probably somewhere in the middle. Very debatable. Very controversial.
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(Quote) Its still mostly fine. The overall ideas are still true. OP MS is still better than OP HT, despite OP animation changes. However some of the fillers changed a bit (DB stuff, fury). And ICB as well since UOHS now gets full buffs and stuff.…
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(Quote) Yes. For high ping it's a lot better than OP HT because there's less risk of desync with OP MS. OP HT is clunky and unreliable in my opinion.
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It doesn't matter what measure of time you use as long as it isn't convoluted. Frames are used here because that's literally what I'm measuring. You can change all the numbers in the guide to seconds / milliseconds and it doesn't change a thing. I…
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(Quote) You don't earn an OP MS though? In the OP MS rotation I posted you do OP MS on every cooldown. (Quote) Powerlink WW is also included in my suggestion. Overall your suggestion is ~16 frames faster but loses KDS which is 2675 damage and put…
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(Quote) 600ms is 18 frames. (Which is correct. KDS early cancels at 18/19.) I thought he meant when it hits though, which is 38.
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KDS hits on 38. Raw OHS cancelled is 20. Fastcast should be 10 but I haven't explicitly tested that. Note that if Fastcast cancelled OHS is 10, and you are an EU player, it will not actually be 10 due to your ping. It will most likely be 10 + your…
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(Quote) I can see it happening depending on how quickly it cancels into OHS. But that doesn't mean you shouldn't still HLR. Desync is dependent on your ping, which is another discussion altogether. On low ping you don't desync so it doesn't matte…
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(Quote) Maybe in a slaying build if you have spare points. Never in normal build. Fury at 100% HP is garbage. (Quote) It's a huge time-save actually. On +0 aspd HLR-WW saves over a full second of time. Even with typical aspd values it's still the …
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(Quote) I'm going to guess backhand damage will be where we put our last points then. Or maybe the 50% KDS tanking. HLR KDS: I don't know. Without HLR, WW takes something like an extra second, whereas HLR KDS only shaves off like 1/3 of a second? …