[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Comments
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(Quote) you realize i am the op and that what im talking about came straight from the devs mouths not out of thin air. My idea is just a way to fix what they have said frustrates them.
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they need to rework it where if your mamas not in the center of the map you cant do damage to the opposing kuma.
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(Quote) thats not even the furthest point from their spawn to yours and like i said thats how its played not how its meant to be played. In a perfect world both mamas would be running to the center and attack each other meaning that both groups wou…
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on top of that none of this has anything to do with what i was trying to say haha. I was just saying that the game mode would be way more fun if people would play it right and not hide by the spawn haha.
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Though i agree that the matchmaking is a coin flip it does take some skill to play it. On top of that rewards are only beneficial to players that are under a certain lvl. after that you dont really gain anything from it.
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i personally along with everyone i know actually enjoy kuma. it frustrates us that its not played correctly. if played correctly it would be more fun it would be based on skill not luck which is what kuma currently is a bunch of luck. on top of that…