[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85

[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20

Somentine

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Somentine
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  • (Quote) How is that an example of the skill being flawed? What you are essentially claiming is that BoC is the reason Sorcs have lower DPS, or that they ignore mechanics to pad their numbers. Now, what you have to remember is that DPS is damage pe…
  • (Quote) Okay, but you have to know and remember both the encounter and your own classes' (preferably your party's as well) mechanics in order to do what you are saying. Sure, some tactics are about abusing the scripts by pushing burns, but that is …
  • (Quote) All those mechanics aren't random, they are scripted to happen at certain percentages or timed intervals. BoC isn't DG or ICB or AR or any long CD buff. Not having it up is no different than an Archer not having RoA and ET up, or a Slayer w…
  • What do you mean Corsairs is balanced in terms of classes (using your example of class composition disparity)? Warriors, Slayers and Berserkers are comparatively useless in CS. The only thing a Zerk excels at is ladders, and it is still matched or …
  • Or balance content around multiple characters rather than one or two to encourage varied game play, while keeping those classes balanced in respect to very basic principles found in every part of (modern 'first world') life - Effort:Effect (or rewar…
  • (Quote) Answer me this very simple question: If BHS has proven, for a long time now, that they can seperate balance changes between PvP and PvE, how is it the PvE medium or its players' fault when BHS fails to do this for the majority of patches a…
  • (Quote) PvP is an activity that constantly improves? Maybe in other games that are based completely around PvP or are in large parts influenced by it. This is not the case for Tera, at all. The closest you had was VM1 days and Alliance. VM1 days w…
  • (Quote) You might have had a point, had this game been a more PvP focused game. As it stands, the last good change to PvP mechanics and gameplay came years ago when the game went F2P. I'm pretty sure the disproporionate amount of players, changes a…
  • https://www.youtube.com/watch?v=dXwC3wO9ldU ._____________________.
  • Izzy would rarely listen to us on the secret balance forum for Guild Wars, and that was with a dev team that wasn't from another continent. I seriously believe that even if you select the most qualified players to give you feedback on the different …
  • When the mechanics, including the classes themselves, are dumbed down through nerfs and buffs meant to make everything easier, more simple, of course the the class that is heavily out-performed in the very few things demanded of it is going to be re…
  • As much as this may seem a little dour of me, doesn't it strike anyone else as being slightly odd that there are two death-dealing elders, trapped in perpetual pubescent forms by a goddess who does nothing but dream away her sorrows, that wield carr…