[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Starryskys
About
- Username
- Starryskys
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Comments
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Wanting to know why this has not been added to the list. In order for a sorcerer to Iframe they have to stepback and use an iframe after this causes a handicap on sorcerers and was attempted to be fixed during the revamp but was only fixed half way…
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Updating this A change from the spellbound patch in some of the dungeons now causes an FPS drop after the spellbound update which causes some people to lag.
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I can confirm that this is happening when you use warp barrier each and every time if it happens when you dont use warp barrier on occassion that needs to be looked into but the warp barrier thing was mentioned in the patch notes.
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(Quote) nah changes from enmasse take a long time unfortunately. even bugs usually take a long time to get fixed. its really sad b/c the population is going downhill so noticeably that hw isnt even crowded anymore.
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(Quote) Bolded to emphasize what you said fps drop fps drop since patch lag sheesh
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(Quote) the points need to be reverted back to what they were also this has been said less killing spree points is "pointless" when bell are so plentiful already
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Still voting change and still seeing some pvp like FWC be dead. In fact it took us the co-operation of three guilds and random people shouting in area just to get FWC to pop a few times and we are one of the more active pvp guilds on the server. K…
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(Quote) True true and more true.
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(Quote) Is the stuff in bold you guys confirming that hardware was the problem for the on going issues with some of the dungeons.
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I would like to point out also for anyone thinking that they should not post b/c its on my end that the wording was "some" of the issues have seemed like they are more on your end. "not all the issues." Some of them are clearly…
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(Quote) I have never understood why if something is bugged and its hard to find where the bug is. Instead of looking through all the code to find the bug they could retype is all out unpatch the old code and put in fresh code b/c there is probably…
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Also i should note that running a video with the dungeon already has lag could make it much worse. and i dont have anything besides Fraps which is only 30seconds anyhow.
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there was an announcement in game that dungeons have a latency problem after the patch and the servers were reset to fix that along with a patch however that patch did not work all the way in some dungeons there are still these same issues with lag …
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I am not mad at you i am following up on here b/c the list is not being updated.
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The full screenshot I posted of it shows I was not in a dungeon