[PS4/XB1] Due to an error, we have extended current events (such as dungeon highlights) by one day. The new end time is now 10/15 at 0500 UTC. Thanks for your patience!

counterpoint

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counterpoint
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Ascension Valley

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  • (Quote) Sooner or later you have to ship so that you can start making some money back on the investment you've already made and understand whether it's worth spending even more money on it. Again, this isn't like an EA or an Activision or some mass…
  • (Quote) You can't get much higher than that anyway because it's a 32-bit game. Once it reaches the memory limit, it'll probably just crash. So it still could be a memory leak and reaching the limit even at those levels. I'd definitely try unplugg…
  • The main focus of all these events was to try to get people ready for the new content in Tuesday's patch, so that's why they all end with that timing. It's probably not all that easy to change it at this point (as they'd need to test it to make sur…
  • Honestly, it's almost impossible to know what's causing it from here, other than to say that obviously it shouldn't be happening. A lot of people hang out in the cities for hours with much less-powerful rigs. The thing I would have guessed from wh…
  • (Quote) It's because next Tuesday the event is going to change, though it's not going to end. You won't be able to use your current tokens in the new event though, so that's why they're telling everyone to spend them now. I'm pretty sure that what…
  • Yeah, will lock the bumped thread, but hopefully the question is answered.
  • (Quote) Just to clarify this point, it's not about whether their company has money in the bank, it's about the Return on Investment. Dumping millions or tens of millions of dollars on TERA to remake/remaster it just in the hopes that "if we fi…
  • (Quote) I think the pressure you're talking about is already happening, but let's be realistic about a game like TERA. The amount of money it would cost for them to completely rework all the game to apply the level of "polish" you're talk…
  • (Quote) Yes, I personally think that's a ridiculous end-result and is absolutely hurting the game's long-term growth potential (as it impacted these people), wherever the "fault" lies. I actually passed this video along to EME staff and n…
  • This thread is becoming cyclic and may be locked sooner or later. This isn't an issue we're going to resolve in this thread anyway. Suffice it to say, EME is not going to split the servers into "elitists" and "casuals," and eve…
  • I think we need some context for the question. Do you mean in the world in TERA? If so, no magic (black or white) changes hair color in the game. Do you mean, in common fantasy fiction (e.g. Tolkien and others)? If so... this isn't really a TERA…
  • As you demonstrated in your test, I don't think this is a speed issue but probably some other routing issue of some sort. When actually playing the game proper, it doesn't use that much data and doesn't require very high speed, but it's more sensit…
  • (Quote) FWIW, they do seem to still be there at the moment: https://store.enmasse.com/tera/item/lustrousfedcrate/lustrous-federation-crate https://store.enmasse.com/tera/item/ksneknign84n/federation-gem-crate Is there somewhere where they aren't s…
  • (Quote) Well, the whole problem with this is IMS, anyway, and even if you had two different servers they'd still meet each other in IMS. The answer would either have to be "the two servers have separate IMS pools" (which would result in l…
  • (Quote) Well, the other way to do this (as seen in certain other MMOs) could be to offer a solo version of the dungeons with NPCs. That way you could do that for your first attempt and it gives you the chance to learn and explore by doing. Wouldn'…