[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85

[TERA PC] The Undying Update (v98) is arrives on Tuesday, 9/8. Check out the patch notes here: http://bit.ly/terapc_na_v98

counterpoint

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counterpoint
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  • (Quote) They added them to the game in an EN patch today.
  • (Quote) Couldn't disagree more with this part. F2P MMOs have people coming back after long breaks all the time and getting back into the game. Having people come back to "while you were out, we decided you didn't care and released all your n…
  • (Quote) This is definitely always the case, as we've noticed with EME repeatedly over the years. They'd always rather start small, see how fast people earn stuff, and then add/increase. As you say, it's much easier to add than to take away. It p…
  • (Quote) FWIW, I meant that, literally, EME's team provides the customer support for PUBG. That's why it made sense in the context I was replying to (contacting customer support related to an issue with XIGNCODE3 in GeForce Now). That's all.
  • (Quote) Uhh, I'm talking about the EU-published versions of those games, and they absolutely need to comply with EU law. EME also needs to comply with EU law as long as they offer products to EU natural persons (which they certainly do with games l…
  • (Quote) As explained in another thread, it doesn't necessarily conflict with the law. There are a number of games in EU (like Black Desert, Blade and Soul, EME's Closers, etc.) that do use that program. Gameforge may still decide not to go that pa…
  • (Quote) Out of a desire to have a constructive debate/discussion on this topic... If you actually did all this work, please just post it and open it up to scrutiny, rather than insinuating all this scary stuff ("send your files to a master serv…
  • (Quote) Problem is it's not just like "TR is TR" or something. It's a whole bunch of servers that interact, besides just the world server. Whenever you do IMS or Battleground Matching, the different servers are pooled together onto insta…
  • (Quote) It's not a coincidence, but it's actually an unrelated (but equally stupid/frustrating) reason. The equivalent patch in K-TERA had the same performance bug with dungeons, and it was patched in a later K-TERA patch. As often happens, when …
  • The specific suggestion, FWIW, won't work because maintaining two separate clients isn't really going to be sustainable for them, and would increase complexity and support for patching issues and the like. Besides, these servers would have to be in…
  • (Quote) I recommend she contact EME in a ticket about this situation. This is something they may have to work with Nvidia to solve, but it's something they clearly have done before since PUBG is working there. Likely either EME or Nvidia has to c…
  • (Quote) Again, for the sake of the argument, if it's so true that 1) the software is so laughably trivial to bypass (and "everybody's doing it"), and 2) that it's completely ineffectual and (by design) can't possibly negatively impact any…
  • (Quote) And again, just for the sake of the discussion (which is my only point here, not trying to "spin" anything -- I've said all along that it's, at best, pointless), I don't think they're "so dense as to think it's reasonable.&quo…
  • (Quote) The only reason for the former wording is because, as I've said before, whether this can be effective depends entirely on how much of a focus they make on fighting this battle. There are ways of implementing this software that, at least, m…
  • (Quote) For this kind of software, it's probably not because maintaining compatibility with various Windows and other software updates is a giant pain, and doing anything like this in a secure way is really hard. (And for something like anti-cheat…