[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The Undying Update (v98) is arrives on Tuesday, 9/8. Check out the patch notes here: http://bit.ly/terapc_na_v98
counterpoint
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- counterpoint
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Comments
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To the people suggesting to merge the servers with the already-big servers, one of the reasons for not doing this -- in addition to those servers already being big enough -- is that then you would force all those players to be involved in the same n…
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(Quote) I think these are probably reasonable compromises, though I would hope that a lot of the HW end-game community would stick it out to try to benefit from the combined pool of end-game players. Hopefully the free "moving in" would h…
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(Quote) The problem in this case is that you can't use create date because HW is a newer server, so it would put them at a significant disadvantage. Playtime is still a possible disadvantage (since the server hasn't existed as long), but less so th…
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(Quote) I think because PvP at 65 is the way K-TERA works, so it's something they could choose to do without any reprogramming, just using an option that they previously didn't use. For the same reason...(Quote) ...I think something like this woul…
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(Quote) It's because the focus of the server is different. I don't think people choose to go to CH if their primary focus is on clearing hard mode end-game content. There are still some who do, but it doesn't mean the overall population of the se…
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(Quote) The patch delay is around 3 months at the moment. Obviously it could go up or down depending on how things go, but that gives a general sense. In general, they seem to be trying to lessen the gap.
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They will have a HP/MP regen ability instead. (0.5% HP/MP per second) The lootbox llama mounts already work this way, as a point of reference.
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Hi - all servers have the same time zone and follow the same schedule for dailies/resets. On the website, the schedule is expressed in Pacific Time, but the servers all actually run on GMT/UTC.
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(Quote) The Patch Notes suggest it's for everything. Up to +8 is 100% chance, and +9 is 50% chance.
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(Quote) Well, it's basically the same trickle rate as stamina, really, and it's combined with natural HP regen that already occurs when not in combat. This part in particular is probably not that big of a change in practice given that stamina won't…
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(Quote) For what it's worth, I agree with your entire analysis -- I think that is exactly what is going on. This change on its own may seem pointless because these systems were simple and nowhere near as complicated as some of the other systems tha…
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(Quote) Yeah, that's fair. It is a possible way. Ideally, it would better if they could find a way to actually test for this sort of situation properly on the servers themselves and build it into their existing notification systems, but who knows…
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(Quote) These forums, they didn't create themselves -- they run on third-party software on hosted servers, so it may be tricky to implement that sort of hook. But aside that, it's a bit risky since it could be abused if people figure that out. (A…
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(Quote) I suspect the problem is with the type of issue. If it just flat out went down (and was showing as down) their technicians would get a text right away. But when it "stalls" like this, all their detection systems probably think i…
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(Quote) That didn't help obviously, but I strongly suspect that was only a small part of their troubles. Of course, I assume they won't ever tell us the whole story... (Quote) I've never trusted those numbers because BHS is not publicly traded and …