[TERA PC & Console] En Masse is closing, but TERA lives on! We will continue to support TERA PC (NA) and TERA Console until service is transferred. Stay tuned for more information.
[TERA Console] The Grotto of Lost Souls update (v85) is now live! Read the patch notes here: https://bit.ly/TERACon_v85
[TERA PC] The 64-bit update (v97) is now live. Check out all the changes delivered on August 11 here: https://bit.ly/tera64_patchnotes
[TERA PC & CONSOLE] Summerfest Part 2: The Beach Bash is on from August 11 until September 1! Participate in event activities to earn tokens redeemable for costumes, consumables, mounts, and more! Details: https://bit.ly/tera_sf20
Fainall
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- Fainall
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Re: How many good players must we lose before something is done?
(Quote) No often times good players don't write a whole lot because they don't have to. To me a good player is someone who knows the mechs and can run the dungeons, is loyal to the game and logs on o… (View Post)1 -
Re: How many good players must we lose before something is done?
I just read what they did to box farming...so now it will be even harder to repair gear. facepalms (View Post)2 -
Re: How many good players must we lose before something is done?
(Quote) You upgrade to the next level gear so you can run new content instead of running the same thing you have done for months to years. But as it is now there is no way to get the next gear withou… (View Post)2 -
Laurels
What on earth were you thinking? The laurel I had has been reduced and I am not even half way to the one I had. Why would you take that away. Just because you removed dungeons doesn't mean we should … (View Post)7 -
Re: How many good players must we lose before something is done?
Well Elle you are not wrong. But the point of any game of any type is to get to the current end and enjoy what that has to offer after you get there, even if the journey is important. The idea of onl… (View Post)3