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Based on the K-TERA dev notes (at least with their existing philosophy), the design I believe is intended for the foreseeable future; it's a layer of RNG when it comes to what rolls for damage type (… (View Post)3
Like most RPG (co-ops, MMO's), the game doesn't really start until max level. In TERA, level 65 used to be max level but for the most part, it still represents the beginning of the end game content (… (View Post)1
Only main story quests (red ones) give XP now. As noted, progression and parts of the story/quest line were changed. Parts of the Val Tirkai argon story were moved from level 58 to the level 30's and… (View Post)1
The way TERA's launcher (the old and new one) operates with Steam is interesting when it comes to metrics. If the EME launcher (old or new) is already active and you try to run the game from Steam, i… (View Post)8
NCSoft has the resources (money plus engineers) to do that work even when taking into account the revenues/profits that Krafton has made from PUBG (they generated over $920 million in revenue last ye… (View Post)1
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